Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 2895ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 3988ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 4791ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 3549ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 4842ms
Saved 77,754 ents, cache(0.09), write(0.02), disk(0.02).
Saving complete
[event] assets/content/vehicles/boats/cargoship/cargoshiptest.prefab
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 3248ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 4395ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 3389ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 4433ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 2692ms
Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.6' took average 2603ms
Hmmm. Any idea what I've got going on here?