Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.5' took average xxxx repeatedFixed
{
	"General": {
		"Disable decay for all entities": true,
		"Exclude \"Other Multipliers\"": false,
		"Use permission": false,
		"Permission": "nodecay.use",
		"Output": {
			"Output to server console": false,
			"Log to file": false,
			"Log file name": "NoDecay-Log"
		},
		"Cupboard Settings": {
			"Disable No Decay if resources placed in TC": false,
			"Require Tool Cupboard": false,
			"Any authed on TC": false,
			"Cupboard Range": 30.0,
			"Block cupboard wood": false,
			"Block cupboard stone": false,
			"Block cupbard metal": false,
			"Block cupboard high quality": false
		}
	},
	"Building grade multipliers": {
		"Twig multiplier": 0.0,
		"Wood multiplier": 0.0,
		"Stone multiplier": 0.0,
		"Sheet Metal multiplier": 0.0,
		"Armoured multiplier": 0.0
	},
	"Other multipliers": {}
}

Keep getting a "Calling 'OnEntityTakeDamage' on 'NoDecay v1.4.5' took average 1115ms" error in the rcon since updating to 1.4.5. 
Unsure what caused this cause it was working with 1.3.2 and deleted the configs before updating to make sure no errors. 

Any help is appreciated.

Just throwing this out there - I stopped using this plugin as the issue wasn't resolvable in due time - dont worry about this inquiry. You can close it.

Merged post

And for others looking, there was no resolution that I could find to fix this.

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