It looks like the floor grills and all doors are decaying. All the walls, ceilings, foundations, etc seem to be fine.
Floor grills and all doors are decayingNot An Issue
This may be old decay. Been doing some testing and appears this post may have been in error. Maybe put the not an issue tag on it so others don't think there is an issue... or delete it
I seem to be having the same issue with the default settings. Our doors seem to be decaying, but the walls are fine. Was there something you had to adjust with the config to get this to work? Like add any modifiers? Or should it work on the base config settings?
I don't use the plugin anymore but I had to up the range of the cupboard but on servers that have big builds, it just didn't make sense as I had to set the range so high. I'm not sure why this can't just be done by things connected to a TC too. That way large building would be covered AND walls and stuff. I would love to use this again but it would have to accomodate for large bases.
I have the same issue. Any Ideas?
Merged post
Maybe this a little Help: "Prison Cell Wall": 0.0,
"Prison Cell Gate": 0.0,
"Netting": 0.0,
"Wooden Ladder": 0.0,
"Wooden Door": 0.0,
"Sheet Metal Door": 0.0,
"Sheet Metal Double Door": 0.0,
"Garage Door": 0.0,
"High External Stone Gate": 0.0,
"High External Wooden Gate": 0.0,
"Armored Door": 0.0,
"Armored Double Door": 0.0,
"Chainlink Fence Gate": 0.0,
"Chainlink Fence": 0.0,
"Reinforced Glass Window": 0.0,
"Shop Front": 0.0,
"Strengthened Glass Window": 0.0,
"Ladder Hatch": 0.0,
"Triangle Ladder Hatch": 0.0,
"Metal Shop Front": 0.0,
"Metal Vertical embrasure": 0.0,
"Metal horizontal embrasure": 0.0,
"Metal Window Bars": 0.0,
"Wooden Window Bars": 0.0,
"Wooden Barricade": 0.0,
"Floor grill": 0.0,
"Floor triangle grill":0.0,
I used it in the Script in cfg. Its help with this
i guess yall didnt read, this plugin basicly speeds up the decay only.
true the next time I read more carefully
MrWolfRanger
i guess yall didnt read, this plugin basicly speeds up the decay only.
It has the ability to speed up the decay but it doesn't exclusively do this. If it does then create a thread reporting the bug.
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