The plugin is working as intended, but I do get these lag spikes that are visible on the server. They go away when I unload the plugin. Its a small priv server with 4-5 people playing. Config attached below. Any idea what could be causing this?
(21:45:28) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 149ms
(21:45:38) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took average 1162ms
(21:45:40) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 106ms
(21:45:40) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 111ms
(21:46:25) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 106ms
(21:46:38) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 110ms
(21:46:39) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 107ms
(21:47:28) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 124ms
(21:47:36) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took average 1140ms
(21:47:40) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 109ms
(21:47:40) | Calling 'OnEntityTakeDamage' on 'NoDecay v1.3.0' took 107ms
{
"General": {
"Disable decay for all entities": true,
"Exclude \"Other Multipliers\"": false,
"Use permission": true,
"Permission": "nodecay.use",
"Output": {
"Output to server console": false,
"Log to file": false,
"Log file name": "NoDecay-Log"
},
"Cupboard Settings": {
"Disable No Decay if resources placed in TC": false,
"Require Tool Cupboard": true,
"Cupboard Range": 30.0,
"Block cupboard wood": false,
"Block cupboard stone": false,
"Block cupbard metal": false,
"Block cupboard high quality": false
}
},
"Building grade multipliers": {
"Twig multiplier": 1.0,
"Wood multiplier": 0.0,
"Stone multiplier": 0.0,
"Sheet Metal multiplier": 0.0,
"Armoured multiplier": 0.0
},
"Other multipliers": {
"furnace.large": 0.0,
"small.oil.refinery": 0.0
}
} 