Event not announcing in chat..

any ideas what would cause that?  I did edit the language file (below).

{
  "ChatBroadcast": "{0} Zombies have risen, and they are looking for you...",
  "ChatBroadcastSeparate": "[Night Zombies] Spawned {0} murderers | Spawned {1} scarecrows"
}​

and config isn't all that special either

{
  "Spawn Settings": {
    "Always Spawned": false,
    "Spawn Time": 19.8,
    "Destroy Time": 7.3,
    "Spawn near players": true,
    "Min pop for near player spawn": 1,
    "Min distance from player": 70.0,
    "Max distance from player": 100.0,
    "Zombie Settings": {
      "Display Name": "People Eater",
      "Scarecrow Population (total amount)": 100,
      "Scarecrow Health": 80.0,
      "Scarecrow Kits": [
        "zombie"
      ]
    },
    "Chance Settings": {
      "Chance per cycle": 100.0,
      "Days betewen spawn": 0
    }
  },
  "Destroy Settings": {
    "Leave Corpse, when destroyed": false,
    "Leave Corpse, when killed by player": true,
    "Spawn Loot": true,
    "Half bodybag despawn time": true
  },
  "Behaviour Settings": {
    "Attack sleeping players": false,
    "Zombies attacked by outpost sentries": true,
    "Throw Grenades": true,
    "Ignore Human NPCs": true,
    "Ignored entities (full entity shortname)": [
      "scientistjunkpile.prefab",
      "scarecrow.prefab"
    ]
  },
  "Broadcast Settings": {
    "Broadcast spawn amount": true
  }
}

What's your Plugin's Version?

3.4.1    -- I should note that it is functioning fine as far as I can tell -- zombies spawn and despawn as expected.  It's just not announcing anything in chat. 

Sphinkter

3.4.1    -- I should note that it is functioning fine as far as I can tell -- zombies spawn and despawn as expected.  It's just not announcing anything in chat. 

Try to delete your lang file, and see if that fixes it

I did.  Removed plugin / config / lang / data file -- anything named NightZombies.   

For what its worth; I'm running Carbon -- not Oxide.  Should work the same, but maybe not - it does happen from time to time!

Sphinkter

I did.  Removed plugin / config / lang / data file -- anything named NightZombies.   

For what its worth; I'm running Carbon -- not Oxide.  Should work the same, but maybe not - it does happen from time to time!

That might make the difference. Wait for the developer to give you a final answer about that

Unfortunately the dev seems to be very busy, as it was taking 8 days to fix the last spawn issue.

Confirmed, NightZombies chat Announcements do not work on the last plugin's version. It would be great to have #0x89A looking into that.

Confirmed this isn't working for me either. I downloaded the latest version on a fresh server install.

Any Updates about that after 6 months?

Plugin have been Updated today, but this issue haven't been fixed.

Good morning admins. I fixed the broadcast issue!

https://pastebin.com/Rd8SGFHX

There are still issues with the Health setting.

(current/spawned Health will update but MaxHealth will not, meaning any current Health setting above the entity's default 200 MaxHealth will be capped to 200 upon first damage)



Merged post

Health setting has also been fixed for MaxHealth. same pastebin link until the dev updates this
ASJLHuZxMUTyNHH.jpg 56kFM

Good morning admins. I fixed the broadcast issue!

https://pastebin.com/Rd8SGFHX

There are still issues with the Health setting.

(current/spawned Health will update but MaxHealth will not, meaning any current Health setting above the entity's default 200 MaxHealth will be capped to 200 upon first damage)



Merged post

Health setting has also been fixed for MaxHealth. same pastebin link until the dev updates this

Thank you, it's still something more than what the original developer is providing us with... 

I am suggesting you to remove the .cs from the file's name, as per now once downloaded the file appears like this " NightZombies.cs.cs ".