solution for this?

Zombie flood msg in kill feed and console (bradley apc and bandit guard attack)Suggestion
I can't find where to edit my message, so I'll add: my server has a map size of 5000+, and during the nights (which last for 12 real hours on my server), the server's FPS drops from 256fps to 59fps due to this plugin. It's because of the flood of these messages where zombies or scarecrows receive bullet impacts but no damage in safe zones. Additionally, when the Bradley APC event starts, it keeps killing them, so the tank spends the whole 12 hours killing respawning zombies right next to it all the time, as shown in the image.
Furthermore, when there are no zombies dying all the time, the FPS recovers. I should add an option similar to the one for the outpost turrets so that the rest of the events or NPCs do not interact with the zombies, only real users. Another option would be to disable the messages in the terminal completely, but then there would be the problem that if you have a construction near a city or event, you go crazy during the constant 12-hour non-stop NPC shootings, etc.