Hello, I want the zombies to appear at all times. day and night. But I also want them to be dead with one hit because I would like to increase the number at the same time. I changed it in the config file but the change is not there in the game. Zombies vanish by day, and aren't killed in one hit either. If I download the file with Filezilla and edit it with Windows Notepad, it has the extension .cs. I upload them again and change the file back to .json right?
Hello, my config Doesnt worksSolved
Are you editing the .cs file or are you editing the json file found in the oxide/config folder?
Im Editing the Json file in Oxide Config folder. But the Config file looks like the Plugin file...
Strange. Delete the file in your config folder, put the .cs file in your oxide/plugins folder, load the server and the config should load properly, then edit that .json file in oxide/config.
I have already made. What is also strange is that he has created the old config file again. So mine with the changed values instead of creating a whole new one. Can you not send me the content from the right json file so that I can paste that?
It's on the plugin page.
Es funktioniert nicht. Kein Spawn von "Zombies".
Ich habe das hier eingefügt und nur das ist in der json datei:
{
"Spawn-Einstellungen": {
"Spawn in der Nähe von Spielern": wahr,
"Min. Pop für Spawn in der Nähe von Spielern": 1,
"Min. Entfernung vom Spieler": 30,0,
"Max. Entfernung vom Spieler": 60,0,
"Spawn-Zeit": 0,0 ,
„Destroy Time“: 23.9,
„Zombie-Einstellungen“: {
„Anzeigename“: „Vogelscheuche“,
„Vogelscheuchen-Bevölkerung (Gesamtzahl)“: 150,
„Vogelscheuchen-Gesundheit“: 1.0,
„Vogelscheuchen-Kits“: [
„Kitname“
]
},
"Chance Settings": {
"Chance per cycle": 100.0,
"Days between spawn": 0
}
},
"Destroy Settings":{
"Leiche zurücklassen, wenn zerstört": falsch,
"Leiche zurücklassen, wenn vom Spieler getötet": wahr,
„Halbe Leichensack-Despawn-Zeit“: wahr,
„Leichen schnell zerstören“: wahr
},
„Verhaltenseinstellungen“: {
„Schlafende Spieler angreifen“: falsch,
„Zombies von Außenposten angegriffen“: wahr,
„Granaten werfen“: wahr,
„ Menschliche NPCs ignorieren": true,
"Ignorierte Entitäten (vollständiger Kurzname der Entität)": [
"scientistjunkpile.prefab",
"scarecrow.prefab"
]
},
"Broadcast-Einstellungen": {
"Broadcast-Spawn-Menge": false
}
}
Sorry my translator Translated it... In the file is this in English.
Du musst die Zeit ändern.
Also der Spawn fängt am neuen Tag an und hört am gleichen Tag auf und nicht umgedreht.
Und du hast ein "Komma" statt einem "Punkt" gesetzt bei "Spawn-Zeit": 0,0".
Also:
"Spawn-Zeit": 0,0 ,
„Destroy Time“: 23.9,
zu
"Spawn Time": 0.1,
"Destroy Time": 0.0,
ändern.
RamsessDu musst die Zeit ändern.
Also der Spawn fängt am neuen Tag an und hört am gleichen Tag auf und nicht umgedreht.
Und du hast ein "Komma" statt einem "Punkt" gesetzt bei "Spawn-Zeit": 0,0".
Also:
"Spawn-Zeit": 0,0 ,
„Destroy Time“: 23.9,
zu
"Spawn Time": 0.1,
"Destroy Time": 0.0,
ändern.
I have a point. I don't know why there is a comma here.
copy this into your json file
{
"Spawn Settings": {
"Spawn near players": true,
"Min pop for near player spawn": 1,
"Min distance from player": 30.0,
"Max distance from player": 60.0,
"Spawn Time": 0.1,
"Destroy Time": 0.0,
"Zombie Settings": {
"Display Name": "Scarecrow",
"Scarecrow Population (total amount)": 150,
"Scarecrow Health": 1.0,
"Scarecrow Kits": []
},
"Chance Settings": {
"Chance per cycle": 100.0,
"Days betewen spawn": 0
}
},
"Destroy Settings": {
"Leave Corpse, when destroyed": false,
"Leave Corpse, when killed by player": true,
"Half bodybag despawn time": true,
"Quick destroy corpses": true
},
"Behaviour Settings": {
"Attack sleeping players": false,
"Zombies attacked by outpost sentries": true,
"Throw Grenades": true,
"Ignore Human NPCs": true,
"Ignored entities (full entity shortname)": [
"scientistjunkpile.prefab",
"scarecrow.prefab"
]
},
"Broadcast Settings": {
"Broadcast spawn amount": false
}
} Everything works now. The problem was the timing. Thanks Ramsess!
Can I adjust what the loot drops? The Loot is Overpowered.
You'd have to use a separate plugin for modifying loot tables.Underwood
Everything works now. The problem was the timing. Thanks Ramsess!
Can I adjust what the loot drops? The Loot is Overpowered.
Okay, than change the loot from scarecrow right?
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