Message [Night Zombies] Spawn *** zombies is Spammed on repeat until morning.Fixed

As title suggests.

Message [Night Zombies] Spawn *** zombies is Spammed on repeat until morning.

UPDATE:
Im not actually sure if any zombies spawned either...

Did you use 3.3.3 ?

Im using 3.3.3...

Merged post

Also noticed something else weird

                    //Give kit
                    if (_instance._kits && zombiesConfig.kits.Count > 0)
                    {
                        _instance._kits.Call("GiveKit", entity, zombiesConfig.kits.GetRandom());
                    }​

isnt zombiesConfig.kits a List<string> GetRandom doesnt exist right? Or am i missing something?

same here. use 3.3.3.

temporarily using version 3.2.6. without sound and explosions, it's not boring for that)

To be fair to the author, the problem is with Rust its self, any spawned AI does not attack. So any patch at this point will be considered a hack.

maybe. only the scarecrow does not work correctly. plugins with other types of ai work fine.

Yes, its in regards to Scarecrows and Murderers. If another plugin works its most likely because they have programmed the attack damage them selfs. If you want to test this your self, enable halloween mode on a Vanilla Rust server and set the population of Scarecrows and Murderers to 100, None of them will attack you.

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