Rewards for killing Zombies

Again, thanks for the plugin and the updates! Love your work!

Just a question, previously players would get rewards (ServerRewards/GatherRewards) for killing zombies. This no longer is the case. I have tried to add the following entities to Gather Rewards

"Murderer": 100,
"Scarecrow": 100,
"murderer": 100,
"scarecrow": 100,
"Player": 100,
"Scientist": 100,
"zombie": 100,
"NPCMurderer": 100,
"HTNPlayer": 100,
"Zombie": 100

Hope you can help

This might be related to something I experienced. I am using RustRewards and with 3.0.75, I'm not getting the rewards. The zombie kills are not being reported by Death Notes either. This not only affects the zombies spawned by NightZombies, but also those spawned by Radtown Animals. If I go down to 3.0.4, the rewards and death notes return, so something changed starting with 3.0.5. @0x89a

Merged post

Not directly related to the topic at hand, but as I said, I'm running 3.0.4, and I noticed this with 0.90 also... zombies are spawning day and night....

In gather rewards, I noticed something similar, changing the PlayerFriend and Clan member kill points from -2 to +25 fixed it.
Not sure which of the 2 but it's definitely working, although, its the wrong setting for it lol
Sadly that can easily be manipulated if someone on your server figures out you have it set like that.

The problem seems to be that the plugin isn't reporting zombie kills. This is shown by the fact that the Death Notes plugin doesn't announce that you killed a zombie like it did before 3.0.5. I hope 0x89a will fix that. For the August wipe, I'm adding Economics and killing the zombies is one way players get points, just like with the Gather Rewards plugin.

This happens because the zombies are not killed, instead just healed and teleported somewhere else. This should be fixable by just manually calling the method(s) used in these plugins. Should be fixed next update.