Zombies aren't spawning

I actually saw a different thread on how to download the newest 2.0.1 version. I wanted to download that because they allowed the zombies to be around during the day. (Although I want them around the entire time). But now that I downloaded that update the zombies aren't spawning at all, not at night or day.

Here are the files for .json

"Spawn Settings": {
"Murderer Population": 75.0,
"Murderer Health": 100.0,
"Scarecrow Population": 75.0,
"Scarecrow Health": 200.0,
"Reverse Spawn Timings": true,
"Chance Settings": {
"Chance per cycle": 100.0,
"Days betewen spawn": 0
}
},
"Destroy Settings": {
"Leave Corpse": true
},
"Behaviour Settings": {
"Count if shortname contains": false,
"Ignored entities": [
"scientist",
"scientistjunkpile",
"scarecrow",
"murderer"
]
},
"Broadcast Settings": {
"Broadcast spawn amount": false,
"Broadcast types separately": false
}
}

 

Not sure if there's anything you can do to help. But if you can I'd love to hear from you.

Check that the plugin is loaded and that there weren't any errors that caused it not to load.

(17:57:26) | NightZombies was compiled successfully in 2696ms

(17:57:26) | Unloaded plugin Night Zombies v2.0.1 by 0x89A

(17:57:26) | Loaded plugin Night Zombies v2.0.1 by 0x89A

(17:57:27) | [Night Zombies] Destroyed 0 zombies

After running oxide.reload NightZombies that's what it says. 

Hey there,

Same issue here for me. If I leave the config file as default, the zombies spawn correctly at roughly env.time 19.5, but the despawn incorrectly at roughly 20.0.

When I modify the file it seems to break spawning altogether. I notice in the above example that reverse cycle has been changed to "true", which is something I'm trying to do so may be a common cause. All other changes I'm making are different to what was posted by Monovo. (announce = true, announce separate = true, leave corpse = false)

Hopefully that helps in some way.

Thanks for this, I will look into this soon.

There is an error in line 166 of the file in oxide/plugins/ NightZombies.cs you must replace the line with the following:

server.Command("halloween.murdererpopulation", on ? config.SpawnSettings.murdererPopulation : 0);

raynoldj

There is an error in line 166 of the file in oxide/plugins/ NightZombies.cs you must replace the line with the following:

server.Command("halloween.murdererpopulation", on ? config.SpawnSettings.murdererPopulation : 0);

Not a cause of this issue and not an issue at all.

I'm having the same issue. If I edit any lines it just stops working all together as well. this is what i currently have

{
  "Spawn Settings": {
    "Murderer Population": 50.0,
    "Murderer Health": 100.0,
    "Scarecrow Population": 50.0,
    "Scarecrow Health": 100.0,
    "Reverse Spawn Timings": true,
    "Chance Settings": {
      "Chance per cycle": 100.0,
      "Days betewen spawn": 2
    }
  },
  "Destroy Settings": {
    "Leave Corpse": false,
  },
  "Behaviour Settings": {
    "Count if shortname contains": false,
    "Ignored entities": [
      "scientist",
      "scientistjunkpile",
    ]
  },
  "Broadcast Settings": {
    "Broadcast spawn amount": true,
    "Broadcast types separately": false
  }
}

This should be fixed now, please try the latest release and let me know.

no dice here