Plugin name is same as class in NPC, it must be changed (or made main class private)
public class HumanNPC : NPCPlayer, IThinker
{
public HumanNPC.SpeedType desiredSpeed = HumanNPC.SpeedType.SlowWalk;
[Header("Detection")]
public float sightRange = 30f;
public float sightRangeLarge = 200f;
public float visionCone = -0.8f;
[Header("Damage")]
...
}