Human NPC not working after July wipe

I get this when I load the plugin, even though I updated PathFinding:
Error while compiling HumanNPC: Missing dependencies: PathFinding
Error while compiling PathFinding: 'BasePlayer' does not contain a definition for 'ClientRPCPlayer' and no accessible extension method 'ClientRPCPlayer' accepting a first argument of type 'BasePlayer' could be found (are you missing a using directive or an assembly reference?) | Line: 370, Pos: 24

replace this lines

line 704

npc.player.ClientRPC(RpcTarget.Player("ForcePositionTo", npc.player), npc.player.transform.position);
 
line 718
npc.player.ClientRPC(RpcTarget.Player("ForcePositionTo", npc.player), npc.player.transform.position);
 
 


Merged post

PathFinding replace 370

player?.ClientRPC(RpcTarget.Player("ForcePositionTo",player), nextPos);

That worked!  Thank you very much!