After wipe today, getting message:
HumanNPC - Failed to compile: Argument 3: cannot convert from 'UnityEngine.Transform' to 'UnityEngine.Matrix4x4?' | Line: 1117, Pos: 39
After wipe today, getting message:
HumanNPC - Failed to compile: Argument 3: cannot convert from 'UnityEngine.Transform' to 'UnityEngine.Matrix4x4?' | Line: 1117, Pos: 39
line 1117, replace with
baseProjectile.ServerUse(1f, 1f, baseProjectile.MuzzlePoint?.localToWorldMatrix);
This works, thankΒ΄s a lot
That's great, thanks xeryax. π
Works fineΒ
ThanksΒ Β NICEΒ