NPCs unable to attack from distance

I know there have been threads on this in the past, however have not come to fruition.

I have been able to configure every other property to get satisfying results, but my NPCs simply will not consistently fire at range. I would say 1/10 spawns they behave properly, otherwise they only shoot when essentially in melee range. Have there been any developments on this issue?  would be happy to contribute money to the project - this is an incredible tool.

Why has this not been addressed by the developer???

Because HumanNpc is not made to be a stand alone plugin Its made to be used by other plugins.. Making Humannpc move and attack with all the new rust changes it not worth the effort as there is tuns of new npc plugins out there that do that now.

GsniEcCampm11SS.png Razor

Because HumanNpc is not made to be a stand alone plugin Its made to be used by other plugins.. Making Humannpc move and attack with all the new rust changes it not worth the effort as there is tuns of new npc plugins out there that do that now.

Yeah... I figured it out.  Ditched this plugin and made Steen update his to do what's needed.  lol