(14:52:41) | System.NullReferenceException: Object reference not set to an instance of an object
at BaseAIBrain`1+BaseRoamState[T].GetRoamAnchorPosition () [0x0000b] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1+BaseRoamState[T].StateThink (System.Single delta) [0x0009c] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1[T].DoThink () [0x0000d] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at HumanNPC.ServerThink (System.Single delta) [0x00014] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at NPCPlayer.ServerThink_Internal () [0x0000d] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at HumanNPC.TryThink () [0x00000] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
(14:52:41) | Look rotation viewing vector is zero
(14:52:41) | System.NullReferenceException: Object reference not set to an instance of an object
at BaseAIBrain`1+BaseRoamState[T].GetRoamAnchorPosition () [0x0000b] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1+BaseRoamState[T].StateThink (System.Single delta) [0x0009c] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1[T].DoThink () [0x0000d] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at HumanNPC.ServerThink (System.Single delta) [0x00014] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at NPCPlayer.ServerThink_Internal () [0x0000d] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at HumanNPC.TryThink () [0x00000] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
(14:52:41) | System.NullReferenceException: Object reference not set to an instance of an object
at BaseAIBrain`1+BaseRoamState[T].GetRoamAnchorPosition () [0x0000b] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1+BaseRoamState[T].StateThink (System.Single delta) [0x0009c] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1[T].Think (System.Single delta) [0x00051] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at BaseAIBrain`1[T].DoThink () [0x0000d] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at HumanNPC.ServerThink (System.Single delta) [0x00014] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at NPCPlayer.ServerThink_Internal () [0x0000d] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at HumanNPC.TryThink () [0x00000] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0
at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <d70d90f75fab4a7b9437ed7dadb3ce82>:0