Usable for one-hit repairs?
Can this plugin be used only for one hit repair with the hammer tool?

I have the same question. I changed something, but it is not working, like I want.

// Update 27.10.2019        
// += num; = entity.MaxHealth();

I think, that we can give the entitiy their maxhealth, but ingame in have the normal repairrate.

Maybe a guy know, what is to do and can help us.

Thank you in advance!