Can this plugin be used only for one hit repair with the hammer tool?
Usable for one-hit repairs?
I have the same question. I changed something, but it is not working, like I want.
// Update 27.10.2019
//entity.health += num;
entity.health = entity.MaxHealth();
entity.SendNetworkUpdate(BasePlayer.NetworkQueue.Update);I think, that we can give the entitiy their maxhealth, but ingame in have the normal repairrate.
Maybe a guy know, what is to do and can help us.
Thank you in advance!