Config:
{
"Airdrop": {
"Default radius for location based massdrop": 100,
"Delay between Massdrop plane spawns": 0.66,
"Deploy Smoke on drop as it falls": true,
"Deploy with Audio Alarm on drop": true,
"Deploy with Audio Alarms on drop only during the night": true,
"Deploy with Spinning Siren Light on drop": true,
"Deploy with Spinning Siren Light on drop only during the night": true,
"Disable SupplySignal randomization": false,
"Massdrop default plane amount": 5,
"Multiplier for (plane height * highest point on Map); Default 1.0": 1.0,
"Multiplier for overall flight distance; lower means faster at map": 1.25,
"Prefab effect to use": "assets/bundled/prefabs/fx/survey_explosion.prefab",
"signal rocket explosion timer": 15,
"signal rocket speed": 15,
"Use special effect at reaching ground position": false
},
"Allow Damage Airdrop Settings": {
"Players can shoot down the drop": true,
"Players can shoot down the drop - needed hits": 3,
"Set Angular Drag for drop": 0.1,
"Set Drag for drop (drop resistance)": 0.3,
"Set drop allow to explode on impact": true,
"Set drop chance exploding on impact (x out of 100)": 25,
"Set Mass weight for drop": 0.75
},
"DropSettings": {
"DropDefault": {
"additionalheight": 0,
"crateAirResistance": 1.5,
"cratesGap": 50,
"despawnMinutes": 15,
"includeStaticItemList": false,
"includeStaticItemListName": "regular",
"includeStaticItemListOnly": false,
"itemDivider": 2,
"maxCrates": 1,
"maxItems": 8,
"minCrates": 1,
"minItems": 8,
"planeSpeed": 35,
"useCustomLootTable": false
},
"DropTypes": {
"custom_event": {
"additionalheight": 0,
"crateAirResistance": 2.0,
"cratesGap": 50,
"despawnMinutes": 15,
"fireSignalRocket": false,
"includeStaticItemList": false,
"includeStaticItemListName": "custom_event",
"includeStaticItemListOnly": false,
"itemDivider": 2,
"maxCrates": 1,
"maxItems": 8,
"minCrates": 1,
"minItems": 8,
"notificationInfo": "Custom Stuff",
"planeSpeed": 35,
"useCustomLootTable": false
},
"dropdirect": {
"additionalheight": 0,
"crateAirResistance": 0.6,
"cratesGap": 50,
"despawnMinutes": 15,
"fireSignalRocket": false,
"includeStaticItemList": false,
"includeStaticItemListName": "dropdirect",
"includeStaticItemListOnly": false,
"itemDivider": 2,
"maxCrates": 1,
"maxItems": 8,
"minCrates": 1,
"minItems": 8,
"planeSpeed": 55,
"useCustomLootTable": false
},
"massdrop": {
"additionalheight": 0,
"crateAirResistance": 0.6,
"cratesGap": 50,
"despawnMinutes": 15,
"fireSignalRocket": false,
"includeStaticItemList": false,
"includeStaticItemListName": "massdrop",
"includeStaticItemListOnly": false,
"itemDivider": 2,
"maxCrates": 1,
"maxItems": 8,
"minCrates": 1,
"minItems": 8,
"planeSpeed": 35,
"useCustomLootTable": false
},
"regular": {
"additionalheight": 0,
"crateAirResistance": 1.6,
"cratesGap": 50,
"despawnMinutes": 15,
"fireSignalRocket": false,
"includeStaticItemList": false,
"includeStaticItemListName": "regular",
"includeStaticItemListOnly": false,
"itemDivider": 2,
"maxCrates": 1,
"maxItems": 8,
"minCrates": 1,
"minItems": 8,
"planeSpeed": 35,
"useCustomLootTable": false
},
"supplysignal": {
"additionalheight": 0,
"crateAirResistance": 2.0,
"cratesGap": 50,
"despawnMinutes": 15,
"fireSignalRocket": true,
"includeStaticItemList": false,
"includeStaticItemListName": "supplysignal",
"includeStaticItemListOnly": false,
"itemDivider": 2,
"maxCrates": 1,
"maxItems": 12,
"minCrates": 1,
"minItems": 10,
"planeSpeed": 75,
"useCustomLootTable": true
}
}
},
"Generic": {
"Admin messages color": "#c0c0c0",
"AuthLevel needed for console commands": 1,
"Broadcast messages color": "#ffffff",
"Chat/Message prefix": "[ZTL Drop Services]",
"GUI Announce command": "announce.announce",
"Lock DirectDrop to be looted only by target player": true,
"Lock SignalDrop to be looted only by target player": false,
"Prefix color": "#00ffff",
"Prefix format": "<color={0}>{1}</color>: ",
"Show message to admin after command usage": true,
"Time for active smoke of SupplySignal": 210.0,
"Unlock crates only after player stopped looting": false,
"version": "2.9.2"
},
"Notification": {
"Maximum distance in meters to get notified about landed Drop": 1000,
"Maximum distance in meters to get notified about looted Drop": 1000,
"Notify a player about incoming Drop to his location": true,
"Notify a player about spawned Drop at his location": true,
"Notify admins per chat about player who has thrown SupplySignal ": false,
"Notify console at Drop by SupplySignal": true,
"Notify console at timed-regular Drop": true,
"Notify console when a Drop is being looted": true,
"Notify console when Drop is landed": false,
"Notify console when Drop is spawned": false,
"Notify console when Drop landed/spawned only at the first": true,
"Notify players at custom/event Drop": true,
"Notify players at custom/event Drop including Coords": false,
"Notify players at custom/event Drop including Grid Area": false,
"Notify players at Drop by SupplySignal": false,
"Notify players at Drop by SupplySignal including Coords ": false,
"Notify players at Drop by SupplySignal including Grid Area": false,
"Notify players at Massdrop": true,
"Notify players at Random/Timed Drop": true,
"Notify players at Random/Timed Drop including Coords": false,
"Notify players at Random/Timed Drop including Grid Area": true,
"Notify players when a Drop is being looted": false,
"Notify players when a Drop is being looted including coords": false,
"Notify players when a Drop is being looted including Grid Area": false,
"Notify players when Drop is landed about distance": false,
"Notify Players who has thrown a SupplySignal": false,
"Notify Players who has thrown a SupplySignal including coords": false,
"Notify Players who has thrown a SupplySignal including Grid Area": false,
"use GUI Announcements for any Drop notification": false
},
"SimpleUI": {
"SimpleUI_Enable": false,
"SimpleUI_FontSize": 25,
"SimpleUI_HideTimer": 10,
"SimpleUI_Left": 0.1,
"SimpleUI_MaxHeight": 0.1,
"SimpleUI_MaxWidth": 0.8,
"SimpleUI_NoticeColor": "1 1 1 0.9",
"SimpleUI_ShadowColor": "0.1 0.1 0.1 0.5",
"SimpleUI_Top": 0.05
},
"StaticItems": {
"DropTypes": {
"custom_event": {
"itemDivider": 2,
"itemList": {
"explosive.timed": 10,
"grenade.f1": 10
}
},
"dropdirect": {
"itemDivider": 2,
"itemList": {
"explosive.timed": 4,
"surveycharge": 10
}
},
"massdrop": {
"itemDivider": 2,
"itemList": {
"explosive.timed": 4,
"grenade.f1": 10
}
},
"regular": {
"itemDivider": 2,
"itemList": {
"cctv.camera": 2,
"targeting.computer": 2
}
},
"supplysignal": {
"itemDivider": 2,
"itemList": {
"explosive.timed": 4,
"metal.refined": 100
}
}
}
},
"Timer": {
"Cleanup old Drops at serverstart": true,
"Maximum minutes for random timer delay ": 50,
"Minimum minutes for random timer delay ": 30,
"Minimum players for timed Drop": 1,
"Remove builtIn Airdrop": false,
"Reset Timer after manual random drop": false,
"Use Airdrop timer": true,
"Used Airdrop timer command": "random"
},
"Timers": {
"log to console": true,
"Minimum players for running Timers": 0,
"RealTime": {
"16:00": "ad.massdrop 3",
"18:00": "ad.toplayer *"
},
"ServerTime": {
"18": "ad.massdropto 0 0 5 100",
"6": "ad.massdrop 3"
},
"use RealTime": false,
"use ServerTime": false
}
}Data:[
{
"Name":"Armor",
"NumberToSpawn":2,
"Probability":1.0,
"Categories":{
"1":{
"Armor":{
"ArmorBasic":65,
"ArmorMedium":35
}
},
"2":{
"ArmorBasic":{
"hoodie":50,
"pants":50,
"tshirt.long":75,
"WoodArmorSet":75,
"diving":40
},
"ArmorMedium":{
"coffeecan.helmet":25,
"bucket.helmet":40,
"jacket.snow":50,
"riot.helmet":40
}
},
"3":{
"diving":{
"diving.mask":50,
"diving.tank":30,
"diving.wetsuit":20,
"diving.fins":20
}
}
},
"Items":{
"hoodie":{
"hoodie":1
},
"pants":{
"pants":1
},
"tshirt.long":{
"tshirt.long":1
},
"WoodArmorSet":{
"wood.armor.jacket":1,
"wood.armor.pants":1
},
"diving.mask":{
"diving.mask":1
},
"diving.tank":{
"diving.tank":1
},
"diving.wetsuit":{
"diving.wetsuit":1
},
"diving.fins":{
"diving.fins":1
},
"coffeecan.helmet":{
"coffeecan.helmet":1
},
"bucket.helmet":{
"bucket.helmet":1
},
"jacket.snow":{
"jacket.snow":1
},
"riot.helmet":{
"riot.helmet":1
},
"jacket":{
"jacket":1
}
}
},
{
"Name":"Ammo",
"NumberToSpawn":2,
"Probability":1.0,
"Categories":{
"1":{
"Ammo":{
"Pistol":40,
"Rifle":20,
"Shotgun":40
}
},
"2":{
"Pistol":{
"PistolRegular":50,
"PistolFire":20,
"PistolHV":35
},
"Rifle":{
"RifleRegular":50,
"RifleFire":20,
"RifleHV":35,
"RifleEXP":10
},
"Shotgun":{
"ShotgunShells":50,
"ShotgunSlugs":30,
"ShotgunIncendiary":30
}
},
"Items":{
"PistolRegular":{
"ammo.pistol":50
},
"PistolFire":{
"ammo.pistol.fire":25
},
"PistolHV":{
"ammo.pistol.hv":32
},
"RifleRegular":{
"ammo.rifle":64
},
"RifleFire":{
"ammo.rifle.incendiary":16
},
"RifleHV":{
"ammo.rifle.hv":32
},
"RifleEXP":{
"ammo.rifle.explosive":6
},
"ShotgunShells":{
"ammo.shotgun":12
},
"ShotgunSlugs":{
"ammo.shotgun.slug":12
},
"ShotgunIncendiary":{
"ammo.shotgun.fire":12
}
}
},
"Name":"Collection.Weapons",
"NumberToSpawn":2,
"Probability":1.0,
"Categories":{
"1":{
"Collection.Weapons":{
"Collection.Rifles":20,
"Items.Uncommon.Weapon":90,
"Flamethrower":25,
"Grenades":25,
"Double Shotgun with ammo":35
}
},
"2":{
"Collection.Rifles":{
"SMG with Ammo":35,
"Custom Smg With Ammo":30,
"MP5 With Ammo":25,
"M92 With Ammo":50,
"m39 with ammo":15
},
"Items.Uncommon.Weapon":{
"weapon.mod.flashlight":90,
"weapon.mod.silencer":90,
"grenade.beancan":90,
"salvaged.cleaver":90,
"grenade.f1":90,
"knife.combat":90,
"pistol.revolver":90,
"explosive.satchel":85
}
}
},
"Items":{
"SMG with Ammo":{
"smg.thompson":1,
"ammo.pistol":35
},
"Custom Smg With Ammo":{
"smg.2":1,
"ammo.pistol":48
},
"MP5 With Ammo":{
"smg.mp5":1,
"ammo.pistol":60
},
"M92 With Ammo":{
"pistol.m92":1,
"ammo.pistol":30
},
"m39 with ammo":{
"rifle.m39":1,
"ammo.rifle":40
},
"weapon.mod.flashlight":{
"weapon.mod.flashlight":1
},
"weapon.mod.silencer":{
"weapon.mod.silencer":1
},
"grenade.beancan":{
"grenade.beancan":5
},
"explosive.satchel":{
"explosive.satchel":2
},
"salvaged.cleaver":{
"salvaged.cleaver":1
},
"grenade.f1":{
"grenade.f1":3
},
"knife.combat":{
"knife.combat":1
},
"pistol.revolver":{
"pistol.revolver":1
},
"Longsword":{
"longsword":1
},
"Flamethrower":{
"flamethrower":1,
"lowgradefuel":55
},
"Grenades":{
"grenade.f1":3
},
"Double Shotgun with ammo":{
"shotgun.double":1,
"ammo.shotgun":6
}
}
},
{
"Name":"LootSpawn.SupplyDrop",
"NumberToSpawn":5,
"Probability":1.0,
"Categories":{
"1":{
"LootSpawn.SupplyDrop":{
"supplysignal":75,
"Armor":40,
"autoturret":50,
"Ammo":100,
"Collection.Weapons":25,
"Traps":40,
"HQMetal_Large":15
}
},
"2":{
"Ammo":{
"Pistol":40,
"Rifle":40,
"Shotgun":60
},
"Collection.Weapons":{
"Collection.Rifles":20,
"Items.Uncommon.Weapon":100,
"Flamethrower":25,
"Grenades":15,
"Double Shotgun with ammo":40
}
},
"3":{
"Pistol":{
"PistolRegular":50,
"PistolFire":20,
"PistolHV":35
},
"Rifle":{
"RifleRegular":50,
"RifleFire":20,
"RifleHV":50,
"RifleEXP":15
},
"Shotgun":{
"ShotgunShells":50,
"ShotgunSlugs":35,
"ShotgunIncendiary":35
},
"Collection.Rifles":{
"SMG with Ammo":55,
"Custom Smg With Ammo":55,
"MP5 With Ammo":25,
"M92 With Ammo":45,
"m39 with ammo":15
},
"Items.Uncommon.Weapon":{
"weapon.mod.flashlight":100,
"weapon.mod.silencer":100,
"grenade.beancan":100,
"grenade.f1":100,
"knife.combat":100,
"pistol.revolver":100,
"Longsword":100
},
"autoturret":{
"autoturret":1
},
"PistolRegular":{
"ammo.pistol":64
},
"PistolFire":{
"ammo.pistol.fire":10
},
"PistolHV":{
"ammo.pistol.hv":10
},
"RifleRegular":{
"ammo.rifle":64
},
"RifleFire":{
"ammo.rifle.incendiary":16
},
"RifleHV":{
"ammo.rifle.hv":32
},
"RifleEXP":{
"ammo.rifle.explosive":6
},
"ShotgunShells":{
"ammo.shotgun":12
},
"ShotgunSlugs":{
"ammo.shotgun.slug":12
},
"ShotgunIncendiary":{
"ammo.shotgun.fire":12
},
"SMG with Ammo":{
"smg.thompson":1,
"ammo.pistol":35
},
"Custom Smg With Ammo":{
"smg.2":1,
"ammo.pistol":48
},
"MP5 With Ammo":{
"smg.mp5":1,
"ammo.pistol":60
},
"M92 With Ammo":{
"pistol.m92":1,
"ammo.pistol":30
},
"m39 with ammo":{
"rifle.m39":1,
"ammo.rifle":40
},
"weapon.mod.flashlight":{
"weapon.mod.flashlight":1
},
"weapon.mod.silencer":{
"weapon.mod.silencer":1
},
"grenade.beancan":{
"grenade.beancan":5
},
"salvaged.cleaver":{
"salvaged.cleaver":1
},
"grenade.f1":{
"grenade.f1":3
},
"knife.combat":{
"knife.combat":1
},
"pistol.revolver":{
"pistol.revolver":1
},
"Longsword":{
"longsword":1
},
"Flamethrower":{
"flamethrower":1,
"lowgradefuel":75
},
"Grenades":{
"grenade.f1":3
},
"Double Shotgun with ammo":{
"shotgun.double":1,
"ammo.shotgun":5
},
"Traps":{
"guntrap":1,
"trap.bear":1
},
"HQMetal_Large":{
"metal.refined":25
}
}
}
}
]Any ideas what is happening? Thanks in advance :)