Prefab not providing any effectNot An Issue
Under this setting in the config file I use to set it as a C4 exploding. Now when I set it to that it won't make that sound. I've tried other sounds as well to no luck. Made the text bold so you can better see what I'm talking about. I tried Rockets, Stachels, Grenades, etc. No sound. I can get the Rocket to shoot up as a signal but yeah. 
"Airdrop": {
  "Default radius for location based massdrop": 50,
  "Delay between Massdrop plane spawns": 0.66,
  "Deploy Smoke on drop as it falls": true,
  "Deploy with Audio Alarm on drop": false,
  "Deploy with Audio Alarms on drop only during the night": false,
  "Deploy with Spinning Siren Light on drop": true,
  "Deploy with Spinning Siren Light on drop only during the night": false,
  "Disable SupplySignal randomization": false,
  "Massdrop default plane amount": 5,
  "Multiplier for (plane height * highest point on Map); Default 1.0": 1.0,
  "Multiplier for overall flight distance; lower means faster at map": 1.25,
  "Prefab effect to use": "assets/prefabs/tools/c4/explosive.timed.deployed.prefab",
  "signal rocket explosion timer": 15,
  "signal rocket speed": 35,
  "Use special effect at reaching ground position": true
},​
Not all prefabs are effects, which I don't think the one you used is.

Correct the default "assets/bundled/prefabs/fx/survey_explosion.prefab" works the best for this, There are 100's of others that can be used HOWEVER it is HIGHLY recommended to not attempt any of those as the effects can or may cause unintended side effects.

Only change if you know EXACTLY what you are doing, this is the OFFICIAL WARNING. 

As for what you tried to use its not an "FX" category for the prefabs as well.

Thanks for the replies. Forgot about the "fx" part. I use to always have it with the C4 sound and had no issues. I'll keep my eye on it though.
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