Error on new Rust Update

Add

if(invitee.IsConnected)

before the following line

invitee.Reply(string.Format(Message("Notification.Invite.SuccesTarget", invitee.Id), Tag, Description, "clan"));

 

Should end up looking like this: 

if(invitee.IsConnected)
invitee.Reply(string.Format(Message("Notification.Invite.SuccesTarget", invitee.Id), Tag, Description, "clan"));

 

Hes not having a connection check when there should in fact be a connection check.