Error on new Rust Update
Add
if(invitee.IsConnected)
before the following line
invitee.Reply(string.Format(Message("Notification.Invite.SuccesTarget", invitee.Id), Tag, Description, "clan"));
Should end up looking like this:
if(invitee.IsConnected)
invitee.Reply(string.Format(Message("Notification.Invite.SuccesTarget", invitee.Id), Tag, Description, "clan"));
Hes not having a connection check when there should in fact be a connection check.