Physics.PhysX] computeMassAndInertia: Dynamic actor with illegal collision shapes
[Physics.PhysX] PxRigidBodyExt::setMassAndUpdateInertia: Mass and inertia computation failed, setting mass to 1 and inertia to (1,1,1)
Failed to run a 1.00 timer in 'BuildingSkins v2.0.10' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.BuildingSkins.OnPlayerConnected (BasePlayer player) [0x00073] in <89cfa5de6daf41d88675dc262e3fa5e9>:0
at Oxide.Plugins.BuildingSkins+<>c__DisplayClass14_0.b__0 () [0x00000] in <89cfa5de6daf41d88675dc262e3fa5e9>:0
at Oxide.Core.Libraries.Timer+TimerInstance.FireCallback () [0x00018] in <112d89ea5d3348c8b949af0ab1a866d2>:0