The 1.1.10 released today seems to be missing the wooden skins Frontier and Gingerbread. Previous version (2.0.7) seemed to use SkinID in config where 1.1.10 is using index, so not sure how to add them back in the config (or if that would even work).
Missing wooden skins in 1.1.10
Agree .. version 2.0.7 had all the stuff worked out but someone has updated an old version to be compatible with the latest FP "fixes" would be good to get the v2 branch fixed!! To anyone listening who can do it .. lots of love will be directed your way!!
Line 471 of the .cs v2.0.7, replace :var targetOwner = arg.Length > 1 ? ulong.Parse(arg[1]) : player.userID;
by :
var targetOwner = arg.Length > 1 ? ulong.Parse(arg[1]) : player.userID.Get();WouayNote
Line 471 of the .cs v2.0.7, replace :
var targetOwner = arg.Length > 1 ? ulong.Parse(arg[1]) : player.userID;
by :var targetOwner = arg.Length > 1 ? ulong.Parse(arg[1]) : player.userID.Get();
Love your work mate works perfectly!!!! <3
Newest update 1.1.10 doesn´t work, wood and high tier is locked (lock symbol), but hotfix from yesterday works fine - again:
https://umod.org/community/building-skins/53316-broken-since-todays-oxide-update