After the update players have reported that once deep sea spawns in there is a lag spike. This is normal I know. But after I have used Looty to add some loot to the containers and NPC in the deep sea and then reloaded it in BetterLoot.
Setting the assets to "true" the lag spikes are very bad. If I unload the plugin it stops. Reload the plugin it starts again. If I set the assets to "false" and reload BetterLoot its fine again.
This is my setup in the config. This only happens when Deep Sea is active.
"assets/bundled/prefabs/radtown/crate_cannons.prefab": true,
"assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_ghostship.prefab": true,
"assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.heavy.prefab": true,
"assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.prefab": true,
"assets/rust.ai/agents/npcplayer/humannpc/scientist/gen2/scientist2.shotgun.prefab": true,
"assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_ptboat.prefab": true,
"assets/rust.ai/agents/npcplayer/humannpc/scientist/scientistnpc_rhib.prefab": true