So I recently started my server for RUST, and like most people, I wanted to increase/change the loot table to better suit the server. But I ran into a problem, anything beyond the default values in the LootTables.json was causing dome crates and other T2 crates to not respawn after being looted. But I think I finally solved it!
Find this snippet of code in the BetterLoot.cs file (around line 633)
https://www.dropbox.com/scl/fi/yyfn5snl8kcyp80heehdi/Code1.png?rlkey=5wkgc6rz3uesht9ic4dee1jjc&st=mx8x6dhs&dl=0
Replace it exactly like so:
https://www.dropbox.com/scl/fi/vqzplwnlwts2id21d3a1o/Code2.png?rlkey=3nv44oh7xeztpf01ap969hva6&st=detsxvfa&dl=0
The default BetterLoot.cs file is/has/was missing the trigger to respawn looted crates.
No Crates On Dome, Launch, ETC - SOLVED
It has nothing to do with spawning containers, and only populates whats inside, the containers respawn based on time past and population