I have items that are stilll populating in the crates for oil and chinook although they are set to 0
0 min and 0 max still population in crates for oil and chinook
You have the option in the data config to disable any or all of the prefabs
"assets/bundled/prefabs/radtown/oil_barrel.prefab": {
"Enabled": true,
"assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate.prefab": {
"Enabled": true,