Setting the min/max doesn't seem to faze this plugin's config. You can set the Hackable Oil Rig crate's max to anything and it will choose on its own how many items to put in. Have it set to fill the crate with 5 items and scrap and have the Max set at 6 (I had it set at 12 before and nothing changed), but it's a crapshoot on how many items it will show. I've seen another post a month ago about this and nothing was done. Reporting this bug again in hopes it will be seen and fixed asap.
My Config:
"assets/prefabs/deployable/chinooklockedcrate/codelockedhackablecrate_oilrig.prefab": {
"Enabled": true,
"ItemList": {
"wood": {
"Max": 30000,
"Min": 20000
},
"stones": {
"Max": 30000,
"Min": 20000
},
"metal.fragments": {
"Max": 30000,
"Min": 20000
},
"sulfur": {
"Max": 20000,
"Min": 10000
},
"metal.refined": {
"Max": 10000,
"Min": 5000
}
},
"ItemsMax": 5,
"ItemsMin": 5,
"MaxBPs": 0,
"Scrap": 1000
},
And here's what it shows with this config: 