RPC error since force wipeFixed

Players getting kicked with this since the force wipe ...

 

NullReferenceException: Object reference not set to an instance of an object
at ItemContainer.Remove (Item item) [0x00069] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.SetParent (ItemContainer target) [0x00012] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.RemoveFromContainer () [0x00009] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x005f9] in <69b874e4299544e4aae538ecf0c87baa>:0
at Oxide.Plugins.Backpacks+ItemContainerAdapter.TryDepositItem (Item item) [0x00007] in <238a6279f1fa4602952793c6bf58b327>:0
at Oxide.Plugins.Backpacks+Backpack.TryGatherItem (Item item, Oxide.Plugins.Backpacks+GatherModeStats& stats) [0x001b4] in <238a6279f1fa4602952793c6bf58b327>:0
at Oxide.Plugins.Backpacks+InventoryWatcher.OnItemAddedRemoved (Item item, System.Boolean wasAdded) [0x00184] in <238a6279f1fa4602952793c6bf58b327>:0
at (wrapper delegate-invoke) System.Action`2[Item,System.Boolean].invoke_void_T1_T2(Item,bool)
at ItemContainer.Insert (Item item) [0x00047] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.SetParent (ItemContainer target) [0x00039] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x00617] in <69b874e4299544e4aae538ecf0c87baa>:0
at PlayerInventory.GiveItem (Item item, ItemMoveModifier modifiers, ItemContainer container, GiveItemOptions options) [0x0004a] in <69b874e4299544e4aae538ecf0c87baa>:0
at PlayerInventory.GiveItem (Item item, ItemContainer container, GiveItemOptions options) [0x00000] in <69b874e4299544e4aae538ecf0c87baa>:0
at BasePlayer.GiveItem (Item item, BaseEntity+GiveItemReason reason, GiveItemOptions options) [0x00059] in <69b874e4299544e4aae538ecf0c87baa>:0
at WorldItem.Pickup (BaseEntity+RPCMessage msg) [0x000d4] in <69b874e4299544e4aae538ecf0c87baa>:0
at WorldItem.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x000da] in <69b874e4299544e4aae538ecf0c87baa>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
WorldItem:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:SV_RPCMessage(UInt32, Message)
ServerMgr:OnRPCMessage(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ProcessRead(NetRead)
Network.BaseNetwork:Cycle()
ServerMgr:Update()

here the same problem

NullReferenceException: Object reference not set to an instance of an object
at ItemContainer.Remove (Item item) [0x00069] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.SetParent (ItemContainer target) [0x00012] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.RemoveFromContainer () [0x00009] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x0032b] in <69b874e4299544e4aae538ecf0c87baa>:0
at Oxide.Plugins.Backpacks+ItemContainerAdapter.TryInsertItem (Item item, Oxide.Plugins.Backpacks+ItemQuery& itemQuery, System.Int32 position) [0x00025] in <85d999770ac14d308a61d1f992a4c3a4>:0
at Oxide.Plugins.Backpacks+Backpack.TryGatherItem (Item item, Oxide.Plugins.Backpacks+GatherModeStats& stats) [0x00101] in <85d999770ac14d308a61d1f992a4c3a4>:0
at Oxide.Plugins.Backpacks+InventoryWatcher.OnItemAddedRemoved (Item item, System.Boolean wasAdded) [0x00184] in <85d999770ac14d308a61d1f992a4c3a4>:0
at (wrapper delegate-invoke) System.Action`2[Item,System.Boolean].invoke_void_T1_T2(Item,bool)
at ItemContainer.Insert (Item item) [0x00047] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.SetParent (ItemContainer target) [0x00039] in <69b874e4299544e4aae538ecf0c87baa>:0
at Item.MoveToContainer (ItemContainer newcontainer, System.Int32 iTargetPos, System.Boolean allowStack, System.Boolean ignoreStackLimit, BasePlayer sourcePlayer, System.Boolean allowSwap) [0x00617] in <69b874e4299544e4aae538ecf0c87baa>:0
at PlayerInventory.GiveItem (Item item, ItemMoveModifier modifiers, ItemContainer container, GiveItemOptions options) [0x0004a] in <69b874e4299544e4aae538ecf0c87baa>:0
at PlayerInventory.GiveItem (Item item, ItemContainer container, GiveItemOptions options) [0x00000] in <69b874e4299544e4aae538ecf0c87baa>:0
at BasePlayer.GiveItem (Item item, BaseEntity+GiveItemReason reason, GiveItemOptions options) [0x00059] in <69b874e4299544e4aae538ecf0c87baa>:0
at ResourceDispenser.GiveResourceFromItem (BasePlayer entity, ItemAmount itemAmt, System.Single gatherDamage, System.Single destroyFraction, AttackEntity attackWeapon) [0x001b1] in <69b874e4299544e4aae538ecf0c87baa>:0
at ResourceDispenser.GiveResources (BasePlayer entity, System.Single gatherDamage, System.Single destroyFraction, AttackEntity attackWeapon) [0x0007b] in <69b874e4299544e4aae538ecf0c87baa>:0
at ResourceDispenser.DoGather (HitInfo info, BaseCorpse corpse) [0x00171] in <69b874e4299544e4aae538ecf0c87baa>:0
at ResourceDispenser.OnResourceDispenserAttacked (HitInfo info) [0x00000] in <69b874e4299544e4aae538ecf0c87baa>:0
at ResourceEntity.OnAttacked (HitInfo info) [0x00034] in <69b874e4299544e4aae538ecf0c87baa>:0
at OreResourceEntity.OnAttacked (HitInfo info) [0x00289] in <69b874e4299544e4aae538ecf0c87baa>:0
at BaseMelee.DoAttackShared (HitInfo info) [0x00037] in <69b874e4299544e4aae538ecf0c87baa>:0
at BaseMelee.PlayerAttack (BaseEntity+RPCMessage msg) [0x00a63] in <69b874e4299544e4aae538ecf0c87baa>:0
at BaseMelee.OnRpcMessage (BasePlayer player, System.UInt32 rpc, Network.Message msg) [0x00311] in <69b874e4299544e4aae538ecf0c87baa>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
BaseMelee:OnRpcMessage(BasePlayer, UInt32, Message)
BaseEntity:SV_RPCMessage(UInt32, Message)
ServerMgr:OnRPCMessage(Message)
ServerMgr:OnNetworkMessage(Message)
Facepunch.Network.Raknet.Server:ProcessRead(NetRead)
Network.BaseNetwork:Cycle()
ServerMgr:Update(

Is there any outlook or estimated timeframe for the bug fix? I’ve currently had to disable this plugin on my server, even though it’s an essential component. Please help!

This seems to happen when the backpack has autogather set 
Turning this off and not seeing disconnects on pickups

Disable gather / retrieve until plugin is updated.... manually transfer items to backpack

Possibly only happens on sulfur or metal ore pickups....

Merged post

But also happens when picking up those resources when just dropped from inv

Merged post

Have temporarily removed the backpacks.gather perm from everyone as a workaround

umitg
Is there any outlook or estimated timeframe for the bug fix? I’ve currently had to disable this plugin on my server, even though it’s an essential component. Please help!
8 hours from now, as I have to finish my work shift, commute home, investigate and make a fix. For now, just disable gather mode, which is an optional feature.

FYI we have the issue but don't use Itemperks, but we do use SkillTree. Thanks Mr Thunder

I disabled gather completely and have not had an issue since so it definitely stems from that. 

No gather mode here and still kicks everyone as soon as i load the plugin with these error

Exception (cs:142716): InvalidOperationException: Insecure connection not allowed UnityEngine.Networking.UnityWebRequest.SendWebRequest () (at <00000000000000000000000000000000>:0) CommunityEntity+<LoadTextureFromWWW>d__26.MoveNext () (at <00000000000000000000000000000000>:0) UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <00000000000000000000000000000000>:0) CommunityEntity.%d41d679976327d89a1c832c68225f0b0e5b21c22 (UnityEngine.GameObject %0715b7b40cdb137de6fd5e7bfda7ae5ba2e3679f, %c80c4f56c863100191d11cdb8bf83bb25fab8d98 %548597c2f7984d803322c854fcd055a004022331, System.Boolean %ef94ffc2eb463661e557fb506241351accb8e559) (at <00000000000000000000000000000000>:0) CommunityEntity.%044eb849348687364faa7119a5713e846cbae9a6 (BaseEntity+%d02aa78338a7f54488d32f527ceebac7390ba580 %28849b167dfbc198c9de29f1e60a5ea2bb9b5e3b) (at <00000000000000000000000000000000>:0) CommunityEntity.%a27270165c7274ac338f9b11617c609ae0c91164 (BasePlayer %6970b096aaab947073fb3f4a92d4bbe9b52b2e75, System.UInt32 %06de25c95d5cc43ee7fa8dbb14296a84203cec2a, %4f7c8d4d32cf80dec7425390c19d9a9d8aab361f %28849b167dfbc198c9de29f1e60a5ea2bb9b5e3b) (at <00000000000000000000000000000000>:0) BaseEntity.%4f043338b23445ed02ff2a27d63a6e05f6506f61 (System.UInt32 %e02b9e5e6205e549101dd3735f34461bb026fdb2, %4f7c8d4d32cf80dec7425390c19d9a9d8aab361f %63318960f8657799749ccc47fceca6bbb2121f21) (at <00000000000000000000000000000000>:0) Client.%df2473f4d168d291db17e731118397907a99fd7b (%4f7c8d4d32cf80dec7425390c19d9a9d8aab361f %177e17a48586ab6edd60be16f136a7182ab3c1a7) (at <00000000000000000000000000000000>:0) Client.%51acf89320aa8bd41d45a9dab0efea647547e16f (%4f7c8d4d32cf80dec7425390c19d9a9d8aab361f %177e17a48586ab6edd60be16f136a7182ab3c1a7) (at <00000000000000000000000000000000>:0) %5c9ef7f14a57264cf595024c961c751f3dc5f24b.%1405b9e84603afb786dd30b916ceaf483c61458b (%6e972b21317cf777dbd189157b68b9cc914aaded %11602afd3808f02faaab58202cda4de5e13d2595) (at <00000000000000000000000000000000>:0) %3e79b127119bf0bd159d35b7921ba381b6e5e821.%7001363dbb12f262e00cf9b4b38a41b1817fb516 () (at <00000000000000000000000000000000>:0) Client.Update () (at <00000000000000000000000000000000>:0) CommunityEntity:%d41d679976327d89a1c832c68225f0b0e5b21c22(GameObject, %c80c4f56c863100191d11cdb8bf83bb25fab8d98, Boolean) CommunityEntity:%044eb849348687364faa7119a5713e846cbae9a6(%d02aa78338a7f54488d32f527ceebac7390ba580) CommunityEntity:%a27270165c7274ac338f9b11617c609ae0c91164(BasePlayer, UInt32, %4f7c8d4d32cf80dec7425390c19d9a9d8aab361f) BaseEntity:%4f043338b23445ed02ff2a27d63a6e05f6506f61(UInt32, %4f7c8d4d32cf80dec7425390c19d9a9d8aab361f) Client:%df2473f4d168d291db17e731118397907a99fd7b(%4f7c8d4d32cf80dec7425390c19d9a9d8aab361f) Client:%51acf89320aa8bd41d45a9dab0efea647547e16f(%4f7c8d4d32cf80dec7425390c19d9a9d8aab361f) %5c9ef7f14a57264cf595024c961c751f3dc5f24b:%1405b9e84603afb786dd30b916ceaf483c61458b(%6e972b21317cf777dbd189157b68b9cc914aaded) %3e79b127119bf0bd159d35b7921ba381b6e5e821:%7001363dbb12f262e00cf9b4b38a41b1817fb516() Client:Update()

 

Locked automatically