Require backpack itemSuggestion
I think this suggestion leaves open some questions which would need to be answered in order to implement this concept.
For example, what if the player drops the backpack item, or moves it to another container?
- Would the player lose access to the items in their backpack until they get another backpack item?
- Or, would the player only be able to remove the backpack while empty?
- Or, would the items inside the backpack be automatically removed (i.e., given to the player or dropped)?
- Or, would the items remain in that backpack, able to be accessed by any player who picks it up?
I could also see this expanding how people want to use the plugin. For example, some server owners would want the backpack capacity to be associated with the backpack item, rather than have the capacity be determined by player permission. Realistically, I would need to spend significant time designing this feature to accommodate as many use cases as possible before implementing it. I'm currently developing the next version of this plugin, for which the roadmap is relatively fixed, so I don't see this feature request coming for at least a few months.
In the short term, I think you can achieve your desired experience using the Bag of Holding plugin.
- You can limit the number of simultaneous bags to 1 to be close to the experience provided by Backpacks
- You can disallow the bag from being added to storage containers, making it only provide on-player storage
- You can enable a bag/backpack button which only displays while a bag is in your inventory
- When the bag is dropped, the items remain inside the bag, so it can be accessed by other players who pick it up
i believe using the permissions system to allocate the backpack and the relevant amount of space (now rows to be changed to slot amount) depending on the time the player has been on the server (using PlayerRanks plugin), The more time the player spends on the server the more room they have in their backpack. That to me gives it more "realism".
Using the possession of an item would lead to experienced players being able to stockpile that item to sell to new players to enable them to have a backpack without having to much to gain it.