[Softcore] Allow reclaiming backpack contents at site of deathSuggestion

A player noticed that items in their backpack were missing from reclaim. I'm worried that reclaim has limited space and between a massive backpack, inventory, belt, and clothing, things might fall through the cracks. Thoughts?

In my testing, I confirmed that a full inventory and full backpack with 1.0 reclaim fraction across the board would not lose any items. When the visible contents of the reclaim terminal are full, the contianer will display a UI button to load the overflowing items.

Did the player in question access the reclaim terminal or the reclaim satchel? The reclaim satchel does indeed have a limit of I think 32 (even though it displays more slots). It's actually low enough that setting reclaim fraction to 1.0 in vanilla can cause up to 5 items to be lost. This is why backpack contents are sent directly to the reclaim terminal which can store way more items. This means the backpack items won't be accessible in the satchel, so players will have to go to outpost.

I just tested it as well. I'm not sure what those two players did or expected. It's working exactly as you intended. They claim to be missing half their backpack. 

 



Merged post

UPDATE: the players claimed to have never gone to reclaim. Instead, they just figured they'd get it all when they went back to their body. Which is how it should work, I believe? 

I just checked. Some of it goes to reclaim, regardless. It should be an either or option. Either the player gets it from their body OR from reclaim. They shouldn't be forced to go to reclaim. 

I agree that ideally the player should be able to reclaim their backpack contents at the site of their corpse, similar to how it works for inventory items. However, that was difficult to implement without potential item loss, so I opted to simply send the items to the reclaim terminal for the initial release of the feature.

One idea I originally thought about was to have a separate reclaim container drop next to the corpse. However, not only does that seem a bit excessive (2 containers and a corpse), it also does not prevent item loss since the backpack can have more than 32 items, and I'm still not sure exactly what is responsible for that limit since I didn't find it during my initial investigation.

Labeling this as a suggestion.

Hey, I appreciate your time on this. My players and I are happy to have an explanation.