Trains dont spawn or spawn invisible with floating conductorsFixed

will do! i found a spot on my map where i could get a 56 cart train spawned in....ITS BADASS...and a massive frames sucker....but BADASS...
ive noticed -- at least on this update and my server -- it eats about 0.2-0.5 fps per traincar --- cause that 56 cart bastard ate 30fps lmao 

Merged post

OH THAT FIXED IT

EVEN THIS SPAWNS IN

 

/awt.add conductor fwd hi locomotive locomotive wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel locomotive locomotive wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel locomotive locomotive wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel locomotive locomotive wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel wagonfuel locomotive locomotive

 

mind you....that deletes 40fps from the server....BUT IT WORKS



Merged post

also...impressive...100 cars only ate 40 when 56 cars ate 30...did you optimize it too?

Thanks for the update.

No, I didn't make any optimizations. Not sure if there are any that I could do. It probably depends on how many engines are on the train.

Locked automatically