I had someone on my server tell me their base wasn't being protected after 20 minutes of being offline at ALL for some people.
I got on to notice the same thing....
I'm not sure why it's doing this, but here's my config file if that helps.
{
"absoluteTimeScale": {},
"activity": [
"loot",
"chat",
"respawn",
"wakeup"
],
"afkMinutes": 5,
"clanFirstOffline": false,
"clanShare": false,
"cooldownMinutes": 20,
"damageScale": {
"6": 0.2,
"12": 0.4,
"18": 0.6,
"24": 0.8,
"36": 0.9,
"48": 1
},
"interimDamage": 0.0,
"minMembers": 1,
"playSound": false,
"prefabs": [
"door.hinged",
"door.double.hinged",
"window.bars",
"floor.ladder.hatch",
"floor.frame",
"wall.frame",
"shutter",
"wall.external",
"gates.external",
"box",
"locker"
],
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.3.6"
}