I had someone on my server tell me their base wasn't being protected after 20 minutes of being offline at ALL for some people.

I got on to notice the same thing....

I'm not sure why it's doing this, but here's my config file if that helps.

{
  "absoluteTimeScale": {},
  "activity": [
    "loot",
    "chat",
    "respawn",
    "wakeup"
  ],
  "afkMinutes": 5,
  "clanFirstOffline": false,
  "clanShare": false,
  "cooldownMinutes": 20,
  "damageScale": {
    "6": 0.2,
    "12": 0.4,
    "18": 0.6,
    "24": 0.8,
	"36": 0.9,
    "48": 1
  },
  "interimDamage": 0.0,
  "minMembers": 1,
  "playSound": false,
  "prefabs": [
    "door.hinged",
    "door.double.hinged",
    "window.bars",
    "floor.ladder.hatch",
    "floor.frame",
    "wall.frame",
    "shutter",
    "wall.external",
    "gates.external",
    "box",
    "locker"
  ],
  "showMessage": true,
  "sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
  "VERSION": "0.3.6"
}