Went through all the steps to make sure. Even wiped the server, and started with fresh download of mod. But nothing is protected. The /ao command shows player bases should be protected though. I'm not an expert on the hooks that aren't working right now, but does one of them affect this mod?
Here's the json config. Nothing changed there, has been working for months, until this Rust/Oxide update...
{
"absoluteTimeScale": {},
"activity": [
"input",
"loot",
"respawn",
"chat",
"wakeup"
],
"afkMinutes": 5,
"clanFirstOffline": false,
"clanShare": false,
"cooldownMinutes": 6,
"damageScale": {
"1": 0.0,
"12": 0.0,
"3": 0.0,
"24": 5.0,
"6": 0.0
},
"interimDamage": 0.0,
"minMembers": 1,
"playSound": false,
"prefabs": [
"door.hinged",
"door.double.hinged",
"window.bars",
"floor.ladder.hatch",
"floor.frame",
"wall.frame",
"shutter",
"wall.external",
"gates.external",
"box",
"locker"
],
"showMessage": true,
"sound": "assets/prefabs/weapon mods/silencers/effects/silencer_attach.fx.prefab",
"VERSION": "0.3.6"
}