I'm noticing very large delays in calling OnEntityTakeDamage. Unsure if this is related to bases without ownership being attacked - such as those from Raidable Bases.
7:01 PM Calling 'OnEntityTakeDamage' on 'AntiNoobRaid v1.8.5' took average 1290ms
7:01 PM Calling 'OnEntityTakeDamage' on 'AntiNoobRaid v1.8.5' took average 5806ms
7:18 PM Calling 'OnEntityTakeDamage' on 'AntiNoobRaid v1.8.5' took average 5726ms
7:18 PM Calling 'OnEntityTakeDamage' on 'AntiNoobRaid v1.8.5' took average 8112ms
7:18 PM Calling 'OnEntityTakeDamage' on 'AntiNoobRaid v1.8.5' took average 8576ms
7:18 PM Calling 'OnEntityTakeDamage' on 'AntiNoobRaid v1.8.5' took average 1999ms
7:18 PM Calling 'OnEntityTakeDamage' on 'AntiNoobRaid v1.8.5' took average 8680ms
7:19 PM Calling 'OnEntityTakeDamage' on 'AntiNoobRaid v1.8.5' took average 9029ms
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