Chernikov
Applies fall damage when falling into the water

Supported Games
GameServerKingsGameServerKings

Preview

No MLG Water provides a possibility to apply fall damage to all players when falling into the water. The damage value is scaled by hit speed and configurable damage exposure, minimum damage speed, and Decrease enter (hit) damage option. Players also may enter the wounded stage if they hit too hard, or just die.

Configuration

Configuration may be reloaded using /nmw.reload command, but you need nomlgwater.admin permission to do that.

Here's an example config file:

{  
  "Damage Exposure": 0.75,
  "Minimum damage speed (>= 0)": 0.0,  
  "Decrease enter damage (change only if minimum speed >= 15.0)": false,  
  "Allow wounded state after hitting the water too hard": false  
}

Credits

  • Polybro, original plugin developer
MIT License

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of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
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copies of the Software, and to permit persons to whom the Software is
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The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.