Modify or disable player metabolism stats and rates

Supported Games

Metabolism allows you to change or disable the default metabolism values such as health, calories, and water (hydration) for all players with the related permission.

Permissions

  • metabolism.boost -- Boosts player's metabolism rates from default
  • metabolism.spawn -- Restores player's metabolism on spawn
  • metabolism.none -- Disables hydration and calories loss

Configuration

Gain rate -- The rate at which players regenerate HP. Rust's default is 0.03

Loss rate -- The rate at which players lose calories and water. Rust's default is between 0 and 0.025

Spawn amount -- The value players have when they spawn (connect and when spawned)

Credits

  • Domestos, for the original version of this plugin
  • Kappasaurus, for the "none" option concept

    MIT License


    Copyright (c) 2019 Wulf


    Permission is hereby granted, free of charge, to any person obtaining a copy
    of this software and associated documentation files (the "Software"), to deal
    in the Software without restriction, including without limitation the rights
    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
    copies of the Software, and to permit persons to whom the Software is
    furnished to do so, subject to the following conditions:


    The above copyright notice and this permission notice shall be included in all
    copies or substantial portions of the Software.


    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
    SOFTWARE.


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