Godmode allows players with permission to become invulnerable and god-like. Players can also become untiring (infinite run/metabolism), be protected from looting, and more if they have the appropriate permission.
Permissions
godmode.admin
-- Allows player to enable/disable godmode on other players using/god <name/id>
command.godmode.toggle
-- Allows player to enable/disable godmode on self using /god command.godmode.invulnerable
-- Protects god from all damage.godmode.lootplayers
-- Allows god to freely loot other gods.godmode.lootprotection
-- Prevents others players from looting god.godmode.noattacking
-- Prevents god from attacking other players.godmode.untiring
-- Allows god to have infinite run and metabolism.godmode.autoenable
-- Godmode is auto enabled when the player enters server
Hint: To grant ALL permissions, simply use godmode.*
as the permission.
Commands
This plugin provides universal chat and console commands. When using a command in the chat, prefix it with a forward slash /
or the symbol you have configured in oxide.config.json
.
The 'god' console command is overridden by rust's 'god' console command
god
-- Toggle player's godmode on/off; requiresgodmode.toggle
permissiongod <name or id>
-- Toggles target player's godmode on/off; requiresgodmode.admin
permissiongods
-- List all players with godmode enabled; requiresgodmode.admin
permission
Configuration
{
"Inform On Attack (true/false)": true,
"Show Name Prefix (true/false)": true,
"Name Prefix (Default [God])": "[God]", // This is implemented by modifying the player's name
"Time Limit (Seconds, 0 to Disable)": 0.0,
"Disable godmode after disconnect (true/false)": false,
"Chat Prefix": "[Godmode]:",
"Chat Prefix color": "#00FFFF",
"Chat steamID icon": 0,
"God commands": [
"god",
"godmode"
],
"Gods commands": [
"gods",
"godlist"
]
}
Localization
{
"GodmodeDisabled": "You have <color=#FF4500>Disabled</color> godmode",
"GodmodeDisabledBy": "Your godmode has been <color=#FF4500>Disabled</color> by {0}",
"GodmodeDisabledFor": "You have <color=#FF4500>Disabled</color> godmode for {0}",
"GodmodeEnabled": "You have <color=#00FF00>Enabled</color> godmode",
"GodmodeEnabledBy": "Your godmode has been <color=#00FF00>Enabled</color> by {0}",
"GodmodeEnabledFor": "You have <color=#00FF00>Enabled</color> godmode for {0}",
"InformAttacker": "{0} is in godmode and can't take any damage",
"InformVictim": "{0} just tried to deal damage to you",
"CantAttack": "you is in godmode and can't attack {0}",
"NoGods": "No players currently have godmode enabled",
"NoLooting": "You are not allowed to loot a player with godmode",
"NotAllowed": "You are not allowed to use the '{0}' command",
"PlayerNotFound": "Player '{0}' was not found"
}
Hooks
private object OnGodmodeToggle(string playerId,bool changeState)
private void OnGodmodeToggled(string playerId,bool enabled)
API
private bool IsGod(string playerId)
private string[] AllGods()
Languages
Godmode have three languages by default (English, Romanian and Chinese (Simplified)), but you can add more in Oxide lang folder.
Credits
- Mughisi, for the original version of this plugin
- Wulf, for the re-write of this plugin
- Arainrr, previous maintainer
- dFxPhoeniX, current maintainer
MIT License
Copyright (c) 2019 Arainrr
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.