Wolfleader101
Throw a projectile and find a surprise

Supported Games
GameServerKingsGameServerKings

Permissions

  • entityspawn.use -- Allows player to throw projectiles to spawn entities

Configuration

The plugins config allows for you to have as little or many projectiles as you want.

  • Spawns - Contains the objects. Each projectile should be it's own object.
  • Enabled - Enables or disables the projectile
  • permission - Individual permission for each item
  • prefabs - An array of prefabs it can spawn in (defaults to first one if random is disabled)
  • random - Get random prefab from the array

Example Config:

{
  "Spawns": {
    "snowball": {
      "enabled": false,
      "permission": "entityspawn.snowball",
      "prefabs": [
        "assets/prefabs/npc/scientist/htn/scientist_full_any.prefab"
      ],
      "random": false
    },
	"machete": {
      "enabled": true,
	  "permission": "entityspawn.machete",
      "prefabs": [
        "assets/prefabs/npc/scientist/htn/scientist_full_any.prefab",
        "assets/rust.ai/agents/npcplayer/humannpc/heavyscientist/heavyscientist.prefab"
      ],
      "random": true
    }
  }
}
MIT License

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.