Orange
Limit entities per player or building

Supported Games

Entity Limit limits entities for each player or building. For example you can limit for players the usage of High External Walls to 5. No permissions, no commands. In config file

Notes

  1. There are cache for permisisons to reduce server lag on checking permissions. New permisisons will be affected after ~10 mins
  2. If player doesnt have any permission from config -> he will be not limited
  3. If in permission entry there are no limits to entity -> it will be not limited
  4. List of entities: https://github.com/OrangeWulf/Rust-Docs/blob/master/Entities.md
  5. There are NO data files. Plugin checks all entites on server on initializing and puts it in temporary strorage

Commands

  • /limit or /limits - Allows player to check his global or building limits

Permissions

Defined in config

Configuration

use ENTITY NAMES OR SHORTNAMES (not item shortnames)

{
  "Commands": [
    "buildinglimits",
    "limits",
    "limit",
    "blimit"
  ],
  "Permission cache time (seconds)": 700,
  "Warn about limits every X entities": 50,
  "Permissions": [
    {
      "Permission": "EntityLimit.default",
      "Priority": 0,
      "Limits Global": {
        "foundation": 50,
        "assets/prefabs/building core/roof/roof.prefab": 50,
        "assets/prefabs/deployable/furnace/furnace.prefab": 5,
        "*": 1000
      },
      "Limits Building": {
        "foundation": 25,
        "foundation.triangle": 25,
        "assets/prefabs/npc/autoturret/autoturret_deployed.prefab": 10
      }
    },
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