Allows you to Scale or Null all Damage types against Buildings

Supported Games
GameServerKingsGameServerKings

Overview

This Damage Mod: Buildings plugin allows admin to change the effects of all major damage types against Building Blocks and Doors via plugin config.

Works well with my other plugins

  • Damage Mod : Players
  • Damage Mod : Deployables

Not recommended to use with my Global Damage Modifier !

All damage values have a 1.0 by default. This means they take normal damage.You can change the value from 1.0 to 2.0 to double the damage.Or change 1.0 to 0.5 to only do half damage.

Configuration

{
  "Building_Multipliers": {
    "AntiVehicle": 1.0,
    "Arrow": 1.0,
    "Bite": 1.0,
    "Bleeding": 1.0,
    "Blunt": 1.0,
    "Bullet": 1.0,
    "Cold": 1.0,
    "ColdExposure": 1.0,
    "Decay": 1.0,
    "Drowned": 1.0,
    "ElectricShock": 1.0,
    "Explosion": 1.0,
    "Fall": 1.0,
    "Generic": 1.0,
    "Heat": 1.0,
    "Hunger": 1.0,
    "Poison": 1.0,
    "Radiation": 1.0,
    "RadiationExposure": 1.0,
    "Slash": 1.0,
    "Stab": 1.0,
    "Suicide": 1.0,
    "Thirst": 1.0
  }
}

MIT License


Copyright (c) 2018 ColonBlow


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