Custom Death Messages is a simple plugin to show custom messages on player death.
Localization
{
"Creatures/Antor": "{Name} got killed by a Antor",
"Creatures/Bandrill": "{Name} got killed by a Bandrill",
"Creatures/Bor": "{Name} got killed by a Bor",
"Creatures/DartBug": "{Name} got killed by a Dart Bug",
"Creatures/Radiation Bor": "{Name} got killed by a Radiation Bor",
"Creatures/Rafaga": "{Name} got killed by a Rafaga",
"Creatures/Sabra": "{Name} got killed by a Sabra",
"Creatures/Sasquatch": "{Name} got killed by a Sasquatch",
"Creatures/Skoogler": "{Name} got killed by a Skoogler",
"Creatures/Shigi": "{Name} got killed by a Shigi",
"Creatures/Tokar": "{Name} got killed by a Tokar",
"Creatures/Thornling": "{Name} got killed by a Thornling",
"Creatures/Yeti": "{Name} got killed by a Yeti",
"EntityStats/BinaryEffects/Asphyxiation": "{Name} has died from suffocation",
"EntityStats/BinaryEffects/Burning": "{Name} has burned to death",
"EntityStats/BinaryEffects/Drowning": "{Name} has drowned",
"EntityStats/BinaryEffects/Hyperthermia": "{Name} has died from overheating",
"EntityStats/BinaryEffects/Hypothermia": "{Name} has frozen to death",
"EntityStats/BinaryEffects/Radiation Poisoning": "{Name} has died from radiation poisoning",
"EntityStats/BinaryEffects/Starvation": "{Name} has starved to death",
"EntityStats/BinaryEffects/Starving": "{Name} has starved to death",
"EntityStats/BinaryEffects/Territory Control Lockout Damage": "{Name} got killed by Territory Control Lockout Damage",
"EntityStats/Sources/Damage Over Time": "{Name} just died",
"EntityStats/Sources/Explosives": "{Name} got killed by an explosion",
"EntityStats/Sources/Fall Damage": "{Name} has fallen to their death",
"EntityStats/Sources/Poison": "{Name} has died from poisoning",
"EntityStats/Sources/Radiation": "{Name} has died from radiation",
"EntityStats/Sources/Suicide": "{Name} has committed suicide",
"EntityStats/Sources/a Vehicle Impact": "{Name} got run over by a vehicle",
"Machines/Landmine": "{Name} got killed by a Landmine",
"Machines/Medusa Vine": "{Name} got killed by a Medusa Trap",
"Too Cold": "{Name} has frozen to death",
"Unknown": "{Name} just died on a mystic way",
"killcounter_player": "{Name} got killed by {Killer}[{Kills}]",
"player": "{Name} got killed by {Killer}"
}
Credits
- UnrealDesign/Wil Simpson, the orignal author of this plugin
MIT License
Copyright (c) 2019 MrBlue
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

