If the plugin unloads, there a good chance you have an error somewhere.
Try and check on server startup if you get any errors.
I don't think it's possible for plugins to unload other plugins.
If the plugin unloads, there a good chance you have an error somewhere.
Try and check on server startup if you get any errors.
I don't think it's possible for plugins to unload other plugins.
mtpolo@Wulf any ideas? What goes wrong? @rfc1920 also doesnt reply on the forums, guess he is busy and I respect that.
I've not really familiar with every plugin on here. :P
I'd give people time to reply, many have numerous plugins and other priorities over this.
{
"Config Version": "1.0.3",
"Default RuleSet": "default",
"Configuration Options": {
"handleDamage": true,
"useZones": true
},
"Mappings": {
"default": "default",
"dome": "dome",
"china": "exclude",
"antartica": "exclude",
"archerpvp": "exclude"
},
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
},
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "AuthorizedDamage, HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, ProtectedSleepers, CupboardOwnership, SelfDamage",
"rules": [
"players cannot hurt players",
"players cannot hurt sam",
"anything can hurt dispensers",
"anything can hurt players",
"anything can hurt traps",
"traps can hurt players",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"graveyardfence can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources"
]
},
{
"name": "dome",
"enabled": true,
"defaultAllowDamage": false,
"flags": "AuthorizedDamage, HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, ProtectedSleepers, CupboardOwnership, SelfDamage",
"rules": [
"players can hurt players",
"players cannot hurt sam",
"anything can hurt dispensers",
"anything can hurt players",
"anything can hurt traps",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"graveyardfence can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources"
]
}
],
"Entity Groups": [
{
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris",
"exclusions": ""
},
{
"name": "players",
"members": "BasePlayer",
"exclusions": ""
},
{
"name": "traps",
"members": "BearTrap, FlameTurret, Landmine, spikes.floor, guntrap, ",
"exclusions": ""
},
{
"name": "sam",
"members": "SamSite",
"exclusions": ""
},
{
"name": "barricades",
"members": "Barricade",
"exclusions": ""
},
{
"name": "highwalls",
"members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
"exclusions": ""
},
{
"name": "graveyardfence",
"members": "graveyardfence",
"exclusions": ""
},
{
"name": "heli",
"members": "MiniCopter, minicopter.entity, ScrapTransportHelicopter, scraptransporthelicopter, HotAirBalloon, hotairballoon",
"exclusions": ""
},
{
"name": "npcs",
"members": "NPCPlayerApex, BradleyAPC",
"exclusions": ""
},
{
"name": "fire",
"members": "FireBall",
"exclusions": ""
},
{
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity",
"exclusions": ""
}
]
}