Example for a kill zone where players can hurt players, etc.
"name": "killall",
"enabled": true,
"defaultAllowDamage": true,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, AdminsHurtSleepers",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players can hurt players",
"anything can hurt traps",
"traps can hurt players",
"players can hurt barricades",
"barricades can hurt players",
"highwalls can hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources",
"players can hurt npcs"
]
Merged postOk, I was not aware that you could have zone IDs as strings. I am pretty sure they are supposed to be ID numbers, e.g.:
{
"Name": "killzone1",
"Radius": 20.0,
"Radiation": 0.0,
"Comfort": 0.0,
"Temperature": 0.0,
"Location": "1383.454 67.28368 731.0082",
"Size": "0 0 0",
"Rotation": "0 0 0",
"Id": "66499587",
"EnterMessage": "Entering PvP Zone1!",
"LeaveMessage": "Leaving PvP Zone1!",
"Permission": null,
"EjectSpawns": null,
"Enabled": true,
"Flags": "None"
}