Water is not stackingFixed

When players on my server use the water well, it only stacks to 50ml and if they use the water pump hooked up to a water barrel, it only stacks to 24ml instead of filling the containers until they're full.

same here. cant find what the multiplier settings are or if it even applies

Merged post

Also water barrel and water catchers do not fill. They are getting 2ml.. sometimes 12ml.. don't know what I'm doing wrong.

Should be fixed in next update. I have a few more bugs to fix and a full run of testing, then I'll have a few testers take a pass at it, then release. Most likely Sunday.

I am having the same issue, thank you very much for trying to fix this as soon as you can :D <3

I'm having similar water issues.
Stacking Water jugs and Sm bottles will delete the content, if it doesn't delete the content or if I spawn a new one in, it will kick me out of the server with an error if I try to transfer it to another container. I fixed this by adding a hard limit for them, so they won't stack with water in them.
However, now I'm having an issue with the water containers swapping content size with the water jug, the water barrel will take 1ml, "Take" and "give" seen to be reversed. On give it will simply swap the 1ml with the 499ml in the water jug. 
I'm not sure how to remedy this on my own. 

me too...

Merged post

i am working with him with the resources in 1

Merged post

tidied up like this while I wait ...

{
  "RevertStackSizesToVanillaOnUnload": true,
  "AllowStackingItemsWithDurability": true,
  "HidePrefixWithPluginNameInMessages": false,
  "GlobalStackMultiplier": 1,
  "CategoryStackMultipliers": {
    "Weapon": 65000,
    "Construction": 65000,
    "Items": 65000,
    "Resources": 1,
    "Attire": 65000,
    "Tool": 65000,
    "Medical": 65000,
    "Food": 65000,
    "Ammunition": 65000,
    "Traps": 65000,
    "Misc": 65000,
    "All": 65000,
    "Common": 65000,
    "Component": 65000,
    "Search": 65000,
    "Favourite": 65000,
    "Electrical": 65000,
    "Fun": 65000
  },
  "IndividualItemStackMultipliers": {
    "-151838493": 65000,
    "-2099697608": 65000,
    "-932201673": 65000,
    "69511070": 65000,
    "317398316": 65000,
    "-4031221": 65000,
    "-1982036270": 65000,
    "-1157596551": 65000,
    "-1938052175": 65000,
    "-946369541": 65000,
    "1381010055": 65000,
    "-858312878": 65000,
    "-1581843485": 65000,
    "-321733511": 65000,
    "-1018587433": 65000,
    "-930193596": 65000,
    "-1779183908": 65000,
    "1719978075": 65000,
    "1523195708": 65000,
    "-265876753": 65000,
    "-592016202": 65000,
    "-1579932985": 65000
  },
  "IndividualItemStackHardLimits": {},
  "VersionNumber": {
    "Major": 3,
    "Minor": 1,
    "Patch": 4
  }
}

Fixed in latest release.

Awesome, thank you!

I have the food multiplier set to 2 so water jugs are stacking to 2. If the water jugs are filled with water, once they are stacked they lose all the water that is currently in them. Is there any way to prevent this from happening?

Assuming you are just using the config file for easier stack configuration if you go to your data folder and open the .json for this plugin you can "ctrl+f" and search for waterjug and change the CustomStackSize to 1 which should override it I believe.

If you are looking to have them stack while empty and then not stack when full im not sure that is possible since the name of the item doesnt change when its full so the plugin will still recognize it as just a waterjug and will stack it deleting the water from one of them. Best bet is to just do what i said above even tho you wont be able to stack them while empty.

I can modify the plugin to allow them to unstack with the default amount of water they're spawned with. I'm not sure what this is, I think 50 to 150ml? But those were not designed to stack by rust, so if you stack them you will lose some contents regardless. You can also override the stack limit in the config btw. Set individual item hard limit of 1.

The default amount is 500ml. I don't want the water jugs to stack at all, I just had the food multiplier set to 2 for all other food types.

I can no longer fill water barrels with water, The pumps are stuck at 12ml. Can't fill with jugs either. Running latest version

Post your data file

huh, this is for the water barrel...

{
"ItemId": -1863559151,
"Shortname": "water.barrel",
"HasDurability": true,
"VanillaStackSize": 1,
"CustomStackSize": 0
},

and mainly all the other water ones
https://pastebin.com/dl/zt6yVtx8

config file: 
{
"RevertStackSizesToVanillaOnUnload": true,
"AllowStackingItemsWithDurability": true,
"HidePrefixWithPluginNameInMessages": false,
"DisableDupeFixAndLeaveWeaponMagsAlone": false,
"GlobalStackMultiplier": 10.0,
"CategoryStackMultipliers": {
"Weapon": 10000.0,
"Construction": 1000.0,
"Items": 10000.0,
"Resources": 100.0,
"Attire": 10000.0,
"Tool": 10000.0,
"Medical": 10000.0,
"Food": 1000.0,
"Ammunition": 200.0,
"Traps": 10000.0,
"Misc": 10000.0,
"All": 1.0,
"Common": 1.0,
"Component": 500.0,
"Search": 1.0,
"Favourite": 1.0,
"Electrical": 2000.0,
"Fun": 100.0
},
"IndividualItemStackMultipliers": {},
"CategoryStackHardLimits": {
"Weapon": 0,
"Construction": 0,
"Items": 0,
"Resources": 0,
"Attire": 0,
"Tool": 0,
"Medical": 0,
"Food": 0,
"Ammunition": 0,
"Traps": 0,
"Misc": 0,
"All": 0,
"Common": 0,
"Component": 0,
"Search": 0,
"Favourite": 0,
"Electrical": 0,
"Fun": 0
},
"IndividualItemStackHardLimits": {},
"VersionNumber": {
"Major": 3,
"Minor": 2,
"Patch": 0
}
}



Merged post

Hey, I just saw the hard limits which makes everything perfect. I set everything to 10000 and same with the hard limits and works flawless. TY so much!
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