Plugins not loading on startupNot An Issue
In response to confyx ():
I have absolutely no plugins loaded on startup. All has to be loaded manually one by one.
You have one plugin breaking bulk loading. Find the broken one, the rest will be fixed.
In response to confyx ():
I have absolutely no plugins loaded on startup. All has to be loaded manually one by one.
i am expericing this now myself , no plugins will attempt to load.

prior to the download link being fixed i couldnt get the rcon to load map etc, now it is doing that and the game is joinable and playable, just no plugins at all are active, i can load them into ftp one at a time and they will activate except some like imagelibrary error when loaded manually.

not getting any rcon messages regarding plugins.

Rcon seems to stop here:

Checking for new Steam Item Definitions..
In response to SlyStone ():
i am expericing this now myself , no plugins will attempt to load.

prior to the download...
Same issue
Same here. Tried using the other version of Oxide like Wulf suggested and server wont even start.

Here are some errors. Nothing in console showing any plugins at all are successfully loading.

Added '// Reference: System.Drawing' in plugin 'LustyMap'
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 48)
Error while compiling: 

[DEBUG] Plugin compilation is already queued: BetterChatFilter (8.908 ago)

[DEBUG] Plugin compilation is already queued: LustyMap (8.894 ago)
Error while compiling: ImageLibrary.cs(150,19): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Error while compiling: InstantCraft.cs(8,17): error CS0234: The type or namespace name `Steamworks' does not exist in the namespace `Facepunch'. Are you missing an assembly reference?
Error while compiling: Missing dependencies: ImageLibrary
Error while compiling: SkinBox.cs(4,255+): error CS0246: The type or namespace name `Workshop' could not be found. Are you missing `ConVar' using directive?
Installing Rust:IO failed: Exception has been thrown by the target of an invocation.

And many more...
In response to calinova22 ():
Same here. Tried using the other version of Oxide like Wulf suggested and server wont even start.
Those are plugin errors from plugins needing updates; please see their support sections.
All 77 plugins need updating?
In response to calinova22 ():
All 77 plugins need updating?
No, but one plugin can break compiling for the rest in a batch sometimes.
So other than waiting for updates for 77 plugins how do you figure out which one is causing the error. The console is loading completely different, and there are errors with like everything loading on the server.
In response to calinova22 ():
So other than waiting for updates for 77 plugins how do you figure out which one is causing the erro...
You'd have to test the plugins individually to see which one is crashing the compiling process for the others. I'd start with ones known to not be working such as SkinBox, ImageLibrary, any other skin related ones, etc.
I believe RustNet to be the issue.

Have not tested on my other 3 servers, but i have a pve server that i noticed all plugins , looking at its plugins side by side another server with the issue, only plugin diff im seeing is:

rustnet  and securitycams

If you others have those plugins remove them and restart, lmk if fixed.
In response to Wulf ():
You'd have to test the plugins individually to see which one is crashing the compiling process for t...
Just a little info for everyone else, these are the plugins on my server that were messing everything up. Removed them until a patch is available.

Tipster
Lock On Rockets
Skinbox
Rust IO
In response to calinova22 ():
Just a little info for everyone else, these are the plugins on my server that were messing everythin...
Tipster has updated.

Rustnet was the cause of this issue.
I think Rust:IO is causing problems.

(09:57:29) | Calling 'OnTick' on 'RustIO v2.15.0' took 9615ms [GARBAGE COLLECT]

It keeps spitting out errors like this and it fails loading

Also it takes a very long time (over 5 to 10 minutes) for my console to even let me connect to it, so a server restart takes about 15 minutes total now for me.

Image Library needs an update too, SkipNightUI wont work without it.
i have no issues with the image library plugin or any other plugin for so far i can see. The only errors we had was related to our own dedicated server. We needed to let the hosting provider update the hardware. I don't know what they did. but it works again. 

@Wulf please send me a private message ( related to the DDOS of last night ) I would like to see if we could help out with adding an additional mirror download in case this could happen again. wanted to send a message, but it seems we are not allowed for that.
Locked automatically