decay.bracket_0_blockcount Between 0 and this value are considered bracket 0 and will cost bracket_0_costfraction per upkeep period to maintain (15)
decay.bracket_0_costfraction blocks within bracket 0 will cost this fraction per upkeep period to maintain (0.1)
decay.bracket_1_blockcount Between bracket_0_blockcount and this value are considered bracket 1 and will cost bracket_1_costfraction per upkeep period to maintain (50)
decay.bracket_1_costfraction blocks within bracket 1 will cost this fraction per upkeep period to maintain (0.15)
decay.bracket_2_blockcount Between bracket_1_blockcount and this value are considered bracket 2 and will cost bracket_2_costfraction per upkeep period to maintain (125)
decay.bracket_2_costfraction blocks within bracket 2 will cost this fraction per upkeep period to maintain (0.2)
decay.bracket_3_blockcount Between bracket_2_blockcount and this value (and beyond) are considered bracket 3 and will cost bracket_3_costfraction per upkeep period to maintain (200)
decay.bracket_3_costfraction blocks within bracket 3 will cost this fraction per upkeep period to maintain (0.333)
decay.debug (False)
decay.delay_metal How long should this building grade decay be delayed when not protected by upkeep, in hours (0)
decay.delay_override When set to a value above 0 everything will decay with this delay (0)
decay.delay_stone How long should this building grade decay be delayed when not protected by upkeep, in hours (0)
decay.delay_toptier How long should this building grade decay be delayed when not protected by upkeep, in hours (0)
decay.delay_twig How long should this building grade decay be delayed when not protected by upkeep, in hours (0)
decay.delay_wood How long should this building grade decay be delayed when not protected by upkeep, in hours (0)
decay.duration_metal How long should this building grade take to decay when not protected by upkeep, in hours (1.6)
decay.duration_override When set to a value above 0 everything will decay with this duration (0)
decay.duration_stone How long should this building grade take to decay when not protected by upkeep, in hours (1)
decay.duration_toptier How long should this building grade take to decay when not protected by upkeep, in hours (2.4)
decay.duration_twig How long should this building grade take to decay when not protected by upkeep, in hours (0.2)
decay.duration_wood How long should this building grade take to decay when not protected by upkeep, in hours (0.6)
decay.outside_test_range Maximum distance to test to see if a structure is outside, higher values are slower but accurate for huge buildings (50)
decay.scale (1)
decay.tick (720)
decay.upkeep Is upkeep enabled (True)
decay.upkeep_grief_protection How many minutes can the upkeep cost last after the cupboard was destroyed? default : 1440 (24 hours) (1440)
decay.upkeep_heal_scale Scale at which objects heal when upkeep conditions are met, default of 1 is same rate at which they decay (1)
decay.upkeep_inside_decay_scale Scale at which objects decay when they are inside, default of 0.1 (0.5)
decay.upkeep_period_minutes How many minutes does the upkeep cost last? default : 1440 (24 hours) (1440)
hackablelockedcrate.decayseconds How many seconds until the crate is destroyed without any hack attempts (7200)
hotairballoon.outsidedecayminutes How long before a HAB is killed while outside (180)
minicopter.outsidedecayminutes How long before a minicopter is killed while outside (240)
motorrowboat.outsidedecayminutes How long before a boat is killed while outside (180)My current decay settings when I do find decay. Attempting to make decay x5