Console output stops at "Loading scene" on Windows
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Try turning off the server
In response to dIMjIM ():hello, we have now again a NRE spamming our console and i cant find the full error in the logs.Hey, have you fixed it? I'm having the same problem with WS
@misticos he mean the same was i post before it dont log all
@Survey nope i dont fix it
Initialize engine version: 2018.3.3f1 (393bae82dbb8)
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
FMOD initialized on nosound output
Begin MonoManager ReloadAssembly
- Completed reload, in 0.165 seconds
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Internal-ScreenSpaceShadows' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' - Pass 'Meta' has no vertex shader
UnloadTime: 3.950371 ms
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Bootstrap Startup
System
Name: ********
OS: Windows 8.1 (6.3.0) 64bit
CPU
Model: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Cores: 8
Memory: 65177 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 92 MB
Mono
Collects: 15
Memory: 1 MB
Manifest Metadata Loaded
12927 pooled strings
14 mesh colliders
5883 prefab properties
388 effect categories
676 entity names
86 skinnable names
Command Line: " ********* "
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/data-000000E91B644010.dll
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/libc
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/libc.dll
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/libc
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/data-000000E91B8EB010.dll
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/data-000000E91B992040.dll
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/data-000000E91B9BFA80.dll
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/data-000000E91B9C6EC0.dll
Fallback handler could not load library C:/Server/2Rust4LifePvE/rustds/RustDedicated_Data/Mono/data-000000E92EFD5040.dll
[Manifest] URI IS "https://api.facepunch.com/api/public/manifest/?public_key=j0VF6sNnzn9rwt9qTZtI02zTYK8PRdN1"
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Server Config Loaded
Running server/rust4life/cfg/users.cfg
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Loading Items Took: 1.5530192 seconds
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Building Items Took: 1.5639618 seconds / Items: 471 / Blueprints: 292
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Skinnable Warmup
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
WARNING: Shader Unsupported: 'Standard' - Pass 'META' has no vertex shader
Manifest Assets Loaded
86 skinnable objects
Loading Scene@Survey nope i dont fix it
In response to dIMjIM ():@misticos he mean the same was i post before it dont log all
Initialize engine version:...
Make a report here https://support.facepunchstudios.com/hc/en-us/requests/new I already did mine, let's see if they hear us.
What about this update bro? It works?
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