- Both your servers crashing sounds like a "server load" issue, Players/plugins/mapsize.
Deathnotes can cause strain on a server based as it is processing lots of info when killing happens for example.
Increase of Mapsize again will cause strain as the server has more entities.
Try changing your server hosts, especially if you have a high pop server. Mosts hosts have a limit on RAM used by a server.
I see this more often than not on servers hosted by Gameservers or Fragnet as they only give around 6gb Ram average per server.
My own server for example with 0 players online is still using around 4-6gb of RAM on average. However I am running 32 plugins and a 4k map.
My friend has temporarily moved his server back to Gameservers while I change my Hosting location, I play legit on his server, and he will get crashes and player disconnects/timeouts 2-3 times a day not to mention lots of complaints about lag.
I apologise in advance if this is not what is causing the issue but the evidence you guys have provided points in that direction.