Modifying Rate of Water Consumption by Players / Metabolism

Hello,
I'm referencing this plugin request that had a similar problem: https://umod.org/community/plugin-requests/47949-metabolism-hydration-rate-modifier-increase-or-decrease

My question: can I soley adjust a player's rate of water consumption?

Like this previous problem, I would also like to adjust the rate at which players lose food and water but I specifically want to adjust water more than food. I understand using server.metabolismtick "1" to affect food but I can't find info on whether or not this command affects water as well. If it does indeed affect water, it doesn't affect it enough thus my desire to change water consumption seperately.

I'm trying to make a 2018 style server so I want food and water consumption to be higher. I got metabolismtick to work but I want more water depletion!

Please help, thank you!

Info i got from your old reply:

"I guess food is player.metabolism.calories and water is player.metabolism.hydration
You can set min/max for both"

Is there a way to change these variable's rates of consumption?

I don't know the answer but bear in mind that food and water are used in separate actions - food is consumed by running/activity and water is consumed by overheating, so the two are not really linked and will be consumed at different rates depending on what the player is doing. What I mean is make sure the player is in the desert with lots of clothes on to determine the rate of water consumption.

Thank you for the info. Could I make running/activity affect water consumption?

I'm not a dev, but a) it's probably possible and b) it's a silly idea if you want my opinion 😆

lol ok? thanks for the help tho, def didn't need the opinion lmao

Ever figure out how to mod the water consumtion?