Probably Rust and/or custom maps. This code isn't related to Oxide at all.UnrealSalty
Is it just a oxide issue and or plugin issue? ( i might be saying trash ) or is it a plugin issue. If it's a plugin issue please tell me which one lol.
NullReferenceException at AnimalBrain+AttackState.GetAimDirectionFixed
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Wulf
Probably Rust and/or custom maps. This code isn't related to Oxide at all.
I have no custom map i have wiped several times and it's still performing this error...
I'm not sure what triggers it exactly, but our next Oxide release will have a check to hide it at least.UnrealSalty
I have no custom map i have wiped several times and it's still performing this error...
Wait... to hide it? That's not fixing a problem, it's putting a sloppy bandage on the problem. π€¨
Majaspokla
Wait... to hide it? That's not fixing a problem, it's putting a sloppy bandage on the problem. π€¨
As it isΒ not an Oxide problemΒ that bandage will have to stickΒ till FP fix the problem,Β :)
Wulf
I'm not sure what triggers it exactly, but our next Oxide release will have a check to hide it at least.
I believe it was caused due to the animal change update. Where it changed the movement of animals. Don't get me wrong though, no idea how to fix it.
Locked automatically
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