NullReferenceException at AnimalBrain+AttackState.GetAimDirectionFixed
dDcMsoOknVYjmFx.png UnrealSalty

Is it just a oxide issue and or plugin issue? ( i might be saying trash ) or is it a plugin issue. If it's a plugin issue please tell me which one lol.

Probably Rust and/or custom maps. This code isn't related to Oxide at all.
PwDOiL3zKKXKPhx.jpg Wulf
Probably Rust and/or custom maps. This code isn't related to Oxide at all.

I have no custom map i have wiped several times and it's still performing this error...

zi9KRPGlfQWh4tK.png UnrealSalty

I have no custom map i have wiped several times and it's still performing this error...

I'm not sure what triggers it exactly, but our next Oxide release will have a check to hide it at least.

Wait... to hide it? That's not fixing a problem, it's putting a sloppy bandage on the problem. 🀨

hjJYIaHjw4FaHry.jpg Majaspokla

Wait... to hide it? That's not fixing a problem, it's putting a sloppy bandage on the problem. 🀨

As it isΒ  not an Oxide problemΒ  that bandage will have to stickΒ  till FP fix the problem,Β  :)

CAVojYA1JFosUIg.jpg Wulf
I'm not sure what triggers it exactly, but our next Oxide release will have a check to hide it at least.

I believe it was caused due to the animal change update. Where it changed the movement of animals. Don't get me wrong though, no idea how to fix it.

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