System.NullReferenceException: Object reference not set to an instance of an object at AnimalBrain
(08:40:30) | System.NullReferenceException: Object reference not set to an instance of an object
at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at AnimalBrain+AttackState.StateEnter () [0x00053] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].SwitchToState (BaseAIBrain`1+BasicAIState[T] newState, System.Int32 stateContainerID) [0x0004f] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].SwitchToState (AIState newState, System.Int32 stateContainerID) [0x0001b] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].EventTriggeredStateChange (System.Int32 newStateContainerID, System.Int32 sourceEventID) [0x00029] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIEvent.TriggerStateChange (IAIEventListener listener, System.Int32 sourceEventID) [0x00007] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at AIEvents.Tick (System.Single deltaTime, StateStatus stateStatus) [0x0014f] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].Think (System.Single delta) [0x0006d] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].DoThink () [0x0000d] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAnimalNPC.TryThink () [0x00023] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <f75c9d81cd8b43d89a53a7efe989153e>:0
(08:40:30) | System.NullReferenceException: Object reference not set to an instance of an object
at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].Think (System.Single delta) [0x00058] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].DoThink () [0x0000d] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAnimalNPC.TryThink () [0x00023] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds, System.Int32& last) [0x00014] in <f75c9d81cd8b43d89a53a7efe989153e>:0
(08:40:30) | System.NullReferenceException: Object reference not set to an instance of an object
at AnimalBrain+AttackState.GetAimDirection (BaseCombatEntity from, BaseCombatEntity target) [0x00000] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at AnimalBrain+AttackState.StateThink (System.Single delta) [0x000de] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].Think (System.Single delta) [0x00058] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAIBrain`1[T].DoThink () [0x0000d] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at BaseAnimalNPC.TryThink () [0x00023] in <f75c9d81cd8b43d89a53a7efe989153e>:0
at AIThinkManager.DoProcessing (ListHashSet`1[T] process, System.Single budgetSeconds,